public int GetTouchObjID() { if (null == UnityEngine.Camera.main) { return(-1); } int object_id = -1; float skill_blear_radius = 2.5f; UnityEngine.Vector3 touch_pos = new UnityEngine.Vector3(position.x, position.y, 0); UnityEngine.Ray ray = UnityEngine.Camera.main.ScreenPointToRay(touch_pos); UnityEngine.RaycastHit hitInfo; UnityEngine.GameObject hitGameObj = null; SkillController player_skill_ctrl = null; if (null != player_skill_ctrl) { SkillInputData skill_input_data = player_skill_ctrl.GetSkillInputData(SkillTags); if (null != skill_input_data) { skill_blear_radius = skill_input_data.targetChooseRange; } } if (UnityEngine.Physics.Raycast(ray, out hitInfo, 200f, m_TerrainAndCharacterLayer)) { UnityEngine.Collider[] hitObjs = UnityEngine.Physics.OverlapSphere(hitInfo.point, skill_blear_radius, m_CharacterLayer); if (hitObjs.Length > 0) { hitGameObj = hitObjs[0].gameObject; if (null != hitGameObj) { if (WorldSystem.Instance.IsPureClientScene()) { SignNpcType signNpcTypeScript = hitGameObj.GetComponent <SignNpcType>(); if (signNpcTypeScript != null) { LogicSystem.EventChannelForGfx.Publish("ge_npc_click", "ui", signNpcTypeScript.GetNpcType()); } /// SharedGameObjectInfo assit_target = LogicSystem.GetSharedGameObjectInfo(hitGameObj); if (null != assit_target) { ClickNpcManager.Instance.Execute(assit_target.m_ActorId); } } SharedGameObjectInfo selfInfo = LogicSystem.PlayerSelfInfo; SharedGameObjectInfo targetInfo = LogicSystem.GetSharedGameObjectInfo(hitGameObj); if (null != targetInfo && null != selfInfo) { // camp if (ArkCrossEngine.CharacterInfo.GetRelation(selfInfo.CampId, targetInfo.CampId) == ArkCrossEngine.CharacterRelation.RELATION_ENEMY && targetInfo.Blood > 0) { object_id = targetInfo.m_LogicObjectId; } if (WorldSystem.Instance.IsPureClientScene()) { if (targetInfo.IsPlayer && targetInfo.m_ActorId != LogicSystem.PlayerSelfInfo.m_ActorId) { LogicSystem.EventChannelForGfx.Publish("check_player_info", "ui", targetInfo.m_ActorId); } } } } } } if (-1 != object_id && null != hitGameObj) { GfxSystem.PublishGfxEvent("Op_InputEffect", "Input", GestureEvent.OnSingleTap, hitGameObj.transform.position.x, hitGameObj.transform.position.y, hitGameObj.transform.position.z, true, false); } return(object_id); }
private void HandleFindTeamResult(int id, JsonData msg) { GfxSystem.GfxLog("HandleFindTeamResult"); }
internal void Destroy() { GfxSystem.DestroyGameObject(m_Actor); }
void ManageExchangeGoods(int currency, bool refresh, ArkCrossEngine.Network.GeneralOperationResult result, int exchangeid, int exchangenum) { try { GfxSystem.PublishGfxEvent("ge_ui_connect_hint", "ui", false, false); if (currency != currencyId && currency != 0) { return; } if (refresh) { if (result == ArkCrossEngine.Network.GeneralOperationResult.LC_Succeed) { DataDictionaryMgr <StoreConfig> storedata = ArkCrossEngine.StoreConfigProvider.Instance.StoreDictionaryMgr; if (storedata != null) { MyDictionary <int, object> storedic = storedata.GetData(); if (storedic != null) { StoreConfig sc = null; foreach (KeyValuePair <int, object> pair in storedic) { sc = pair.Value as StoreConfig; if (sc != null) { if (sc.m_Currency == currencyId || (currency == 0 && sc.m_Currency == currencyId)) { AddItem(pair.Key, 0); } } } } } } else if (result == ArkCrossEngine.Network.GeneralOperationResult.LC_Failure_CostError) { ArkCrossEngine.LogicSystem.EventChannelForGfx.Publish("ge_show_dialog", "ui", ArkCrossEngine.StrDictionaryProvider.Instance.GetDictString(123), ArkCrossEngine.StrDictionaryProvider.Instance.GetDictString(140), null, null, null, false); } } else { if (result == ArkCrossEngine.Network.GeneralOperationResult.LC_Succeed) { AddItem(exchangeid, exchangenum); ArkCrossEngine.StoreConfig sc = ArkCrossEngine.StoreConfigProvider.Instance.GetDataById(exchangeid); if (sc != null) { ArkCrossEngine.ItemConfig ic = ArkCrossEngine.ItemConfigProvider.Instance.GetDataById(sc.m_ItemId); if (ic != null) { GfxSystem.PublishGfxEvent("ge_screen_tip", "ui", ArkCrossEngine.StrDictionaryProvider.Instance.GetDictString(1005) + ic.m_ItemName + "X" + sc.m_ItemNum, UIScreenTipPosEnum.AlignCenter, UnityEngine.Vector3.zero); } } } else { //提示 int sign = 1003; switch (result) { case ArkCrossEngine.Network.GeneralOperationResult.LC_Failure_CostError: sign = 1000; break; case ArkCrossEngine.Network.GeneralOperationResult.LC_Failure_Overflow: sign = 1001; break; case ArkCrossEngine.Network.GeneralOperationResult.LC_Failure_LevelError: sign = 1002; break; default: sign = 1003; break; } GfxSystem.PublishGfxEvent("ge_screen_tip", "ui", ArkCrossEngine.StrDictionaryProvider.Instance.GetDictString(sign), UIScreenTipPosEnum.AlignCenter, UnityEngine.Vector3.zero); } } UIGrid ug = gridGo.GetComponent <UIGrid>(); if (ug != null) { ug.repositionNow = true; } } catch (Exception ex) { ArkCrossEngine.LogicSystem.LogFromGfx("[Error]:Exception:{0}\n{1}", ex.Message, ex.StackTrace); } }
private void SummonPartner() { RoleInfo roleself = LobbyClient.Instance.CurrentRole; if (null == roleself) { return; } roleself.PartnerStateInfo.ActivePartnerHpPercent = 1.0f; if (WorldSystem.Instance.IsPveScene()) { UserInfo playerself = WorldSystem.Instance.GetPlayerSelf(); if (null == playerself) { return; } /// // summonpartner PartnerInfo partnerInfo = roleself.PartnerStateInfo.GetActivePartner(); if (null != partnerInfo && (TimeUtility.GetServerMilliseconds() - playerself.LastSummonPartnerTime > partnerInfo.CoolDown || playerself.LastSummonPartnerTime == 0)) { Data_Unit data = new Data_Unit(); data.m_Id = -1; data.m_LinkId = partnerInfo.LinkId; data.m_CampId = playerself.GetCampId(); data.m_Pos = playerself.GetMovementStateInfo().GetPosition3D(); data.m_RotAngle = 0; data.m_AiLogic = partnerInfo.GetAiLogic(); data.m_AiParam[0] = ""; data.m_AiParam[1] = ""; data.m_AiParam[2] = partnerInfo.GetAiParam().ToString(); data.m_IsEnable = true; NpcInfo npc = WorldSystem.Instance.NpcManager.AddNpc(data); if (null != npc) { AppendAttributeConfig aac = AppendAttributeConfigProvider.Instance.GetDataById(partnerInfo.GetAppendAttrConfigId()); float inheritAttackAttrPercent = partnerInfo.GetInheritAttackAttrPercent(); float inheritDefenceAttrPercent = partnerInfo.GetInheritDefenceAttrPercent(); if (null != aac) { // attack npc.GetBaseProperty().SetAttackBase(Operate_Type.OT_Absolute, (int)(playerself.GetActualProperty().AttackBase *inheritAttackAttrPercent)); npc.GetBaseProperty().SetFireDamage(Operate_Type.OT_Absolute, playerself.GetActualProperty().FireDamage *inheritAttackAttrPercent); npc.GetBaseProperty().SetIceDamage(Operate_Type.OT_Absolute, playerself.GetActualProperty().IceDamage *inheritAttackAttrPercent); npc.GetBaseProperty().SetPoisonDamage(Operate_Type.OT_Absolute, playerself.GetActualProperty().PoisonDamage *inheritAttackAttrPercent); // defence npc.GetBaseProperty().SetHpMax(Operate_Type.OT_Absolute, (int)(playerself.GetActualProperty().HpMax *inheritDefenceAttrPercent)); npc.GetBaseProperty().SetEnergyMax(Operate_Type.OT_Absolute, (int)(playerself.GetActualProperty().EnergyMax *inheritDefenceAttrPercent)); npc.GetBaseProperty().SetADefenceBase(Operate_Type.OT_Absolute, (int)(playerself.GetActualProperty().ADefenceBase *inheritDefenceAttrPercent)); npc.GetBaseProperty().SetMDefenceBase(Operate_Type.OT_Absolute, (int)(playerself.GetActualProperty().MDefenceBase *inheritDefenceAttrPercent)); npc.GetBaseProperty().SetFireERD(Operate_Type.OT_Absolute, playerself.GetActualProperty().FireERD *inheritDefenceAttrPercent); npc.GetBaseProperty().SetIceERD(Operate_Type.OT_Absolute, playerself.GetActualProperty().IceERD *inheritDefenceAttrPercent); npc.GetBaseProperty().SetPoisonERD(Operate_Type.OT_Absolute, playerself.GetActualProperty().PoisonERD *inheritDefenceAttrPercent); // reset hp & energy npc.SetHp(Operate_Type.OT_Absolute, npc.GetBaseProperty().HpMax); npc.SetEnergy(Operate_Type.OT_Absolute, npc.GetBaseProperty().EnergyMax); } npc.SetAIEnable(true); npc.GetSkillStateInfo().RemoveAllSkill(); npc.BornTime = TimeUtility.GetServerMilliseconds(); List <int> skillList = partnerInfo.GetSkillList(); if (null != skillList) { for (int i = 0; i < skillList.Count; ++i) { SkillInfo skillInfo = new SkillInfo(skillList[i]); npc.GetSkillStateInfo().AddSkill(skillInfo); } } playerself.LastSummonPartnerTime = TimeUtility.GetServerMilliseconds(); npc.SkillController = new SwordManSkillController(npc, GfxModule.Skill.GfxSkillSystem.Instance); npc.OwnerId = playerself.GetId(); playerself.PartnerId = npc.GetId(); EntityManager.Instance.CreateNpcView(npc.GetId()); if (partnerInfo.BornSkill > 0) { SkillInfo skillInfo = new SkillInfo(partnerInfo.BornSkill); npc.GetSkillStateInfo().AddSkill(skillInfo); npc.SkillController.ForceStartSkill(partnerInfo.BornSkill); } CharacterView view = EntityManager.Instance.GetCharacterViewById(npc.GetId()); if (null != view) { GfxSystem.SetLayer(view.Actor, "PhysicObj"); } GfxSystem.PublishGfxEvent("ge_partner_summon_result", "ui", true); } else { GfxSystem.PublishGfxEvent("ge_partner_summon_result", "ui", false); } } else { GfxSystem.PublishGfxEvent("ge_partner_summon_result", "ui", false); } } if (WorldSystem.Instance.IsPvpScene() || WorldSystem.Instance.IsMultiPveScene()) { NetworkSystem.Instance.SummonPartner(); } }
private void SendMessage(string msgStr) { GfxSystem.GfxLog("Websocket Send Message ==> {0}", msgStr); m_WebsocketClient.Send(msgStr); }
private void webSocketClient_Closed(object sender, EventArgs e) { GfxSystem.GfxLog("Websocket Closed "); CloseWebSocketClient(); }
private void webSocketClient_Error(object sender, EventArgs e) { GfxSystem.GfxLog("Websocket Error : " + e.ToString()); }