public AllianceInfo(GenericReader reader) { int version = reader.ReadInt(); switch (version) { case 0: { m_Name = reader.ReadString(); m_Leader = reader.ReadGuild() as Guild; m_Members = reader.ReadStrongGuildList<Guild>(); m_PendingMembers = reader.ReadStrongGuildList<Guild>(); break; } } }
public AllianceInfo( GenericReader reader ) { int version = reader.ReadInt(); switch( version ) { case 0: { m_Name = reader.ReadString(); m_Leader = reader.ReadGuild() as Guild; m_Members = reader.ReadStrongGuildList<Guild>(); m_PendingMembers = reader.ReadStrongGuildList<Guild>(); break; } } }
public override void Deserialize( GenericReader reader ) { int version = reader.ReadInt(); switch ( version ) { case 5: { int count = reader.ReadInt(); m_PendingWars = new List<WarDeclaration>(); for( int i = 0; i < count; i++ ) { m_PendingWars.Add( new WarDeclaration( reader ) ); } count = reader.ReadInt(); m_AcceptedWars = new List<WarDeclaration>(); for( int i = 0; i < count; i++ ) { m_AcceptedWars.Add( new WarDeclaration( reader ) ); } bool isAllianceLeader = reader.ReadBool(); if( isAllianceLeader ) m_AllianceInfo = new AllianceInfo( reader ); else m_AllianceLeader = reader.ReadGuild() as Guild; goto case 4; } case 4: { m_AllyDeclarations = reader.ReadStrongGuildList<Guild>(); m_AllyInvitations = reader.ReadStrongGuildList<Guild>(); goto case 3; } case 3: { m_TypeLastChange = reader.ReadDateTime(); goto case 2; } case 2: { m_Type = (GuildType)reader.ReadInt(); goto case 1; } case 1: { m_LastFealty = reader.ReadDateTime(); goto case 0; } case 0: { m_Leader = reader.ReadMobile(); if( m_Leader is PlayerMobile ) ((PlayerMobile)m_Leader).GuildRank = RankDefinition.Leader; m_Name = reader.ReadString(); m_Abbreviation = reader.ReadString(); m_Allies = reader.ReadStrongGuildList<Guild>(); m_Enemies = reader.ReadStrongGuildList<Guild>(); m_WarDeclarations = reader.ReadStrongGuildList<Guild>(); m_WarInvitations = reader.ReadStrongGuildList<Guild>(); m_Members = reader.ReadStrongMobileList(); m_Candidates = reader.ReadStrongMobileList(); m_Accepted = reader.ReadStrongMobileList(); m_Guildstone = reader.ReadItem(); m_Teleporter = reader.ReadItem(); m_Charter = reader.ReadString(); m_Website = reader.ReadString(); break; } } if ( m_AllyDeclarations == null ) m_AllyDeclarations = new List<Guild>(); if ( m_AllyInvitations == null ) m_AllyInvitations = new List<Guild>(); if ( m_AcceptedWars == null ) m_AcceptedWars = new List<WarDeclaration>(); if ( m_PendingWars == null ) m_PendingWars = new List<WarDeclaration>(); /* if ( ( !NewGuildSystem && m_Guildstone == null )|| m_Members.Count == 0 ) Disband(); */ Timer.DelayCall( TimeSpan.Zero, new TimerCallback( VerifyGuild_Callback ) ); }
public override void Deserialize(GenericReader reader) { int version = reader.ReadInt(); switch (version) { case 5: { int count = reader.ReadInt(); m_PendingWars = new List<WarDeclaration>(); for (int i = 0; i < count; i++) { m_PendingWars.Add(new WarDeclaration(reader)); } count = reader.ReadInt(); m_AcceptedWars = new List<WarDeclaration>(); for (int i = 0; i < count; i++) { m_AcceptedWars.Add(new WarDeclaration(reader)); } bool isAllianceLeader = reader.ReadBool(); if (isAllianceLeader) { m_AllianceInfo = new AllianceInfo(reader); } else { m_AllianceLeader = reader.ReadGuild() as Guild; } goto case 4; } case 4: { m_AllyDeclarations = reader.ReadStrongGuildList<Guild>(); m_AllyInvitations = reader.ReadStrongGuildList<Guild>(); goto case 3; } case 3: { m_TypeLastChange = reader.ReadDateTime(); goto case 2; } case 2: { m_Type = (GuildType)reader.ReadInt(); goto case 1; } case 1: { m_LastFealty = reader.ReadDateTime(); goto case 0; } case 0: { m_Leader = reader.ReadMobile(); if (m_Leader is PlayerMobile) { ((PlayerMobile)m_Leader).GuildRank = RankDefinition.Leader; } m_Name = reader.ReadString(); m_Abbreviation = reader.ReadString(); m_Allies = reader.ReadStrongGuildList<Guild>(); m_Enemies = reader.ReadStrongGuildList<Guild>(); m_WarDeclarations = reader.ReadStrongGuildList<Guild>(); m_WarInvitations = reader.ReadStrongGuildList<Guild>(); m_Members = reader.ReadStrongMobileList(); m_Candidates = reader.ReadStrongMobileList(); m_Accepted = reader.ReadStrongMobileList(); m_Guildstone = reader.ReadItem(); m_Teleporter = reader.ReadItem(); m_Charter = reader.ReadString(); m_Website = reader.ReadString(); break; } } if (m_AllyDeclarations == null) { m_AllyDeclarations = new List<Guild>(); } if (m_AllyInvitations == null) { m_AllyInvitations = new List<Guild>(); } if (m_AcceptedWars == null) { m_AcceptedWars = new List<WarDeclaration>(); } if (m_PendingWars == null) { m_PendingWars = new List<WarDeclaration>(); } /* if ( ( !NewGuildSystem && m_Guildstone == null )|| m_Members.Count == 0 ) Disband(); */ Timer.DelayCall(TimeSpan.Zero, VerifyGuild_Callback); }
public override void Deserialize(GenericReader reader) { int version = reader.ReadInt(); switch (version) { case 7: case 6: case 5: { int count = reader.ReadInt(); PendingWars = new List <WarDeclaration>(); for (int i = 0; i < count; i++) { PendingWars.Add(new WarDeclaration(reader)); } count = reader.ReadInt(); AcceptedWars = new List <WarDeclaration>(); for (int i = 0; i < count; i++) { AcceptedWars.Add(new WarDeclaration(reader)); } bool isAllianceLeader = reader.ReadBool(); if (isAllianceLeader) { m_AllianceInfo = new AllianceInfo(reader); } else { m_AllianceLeader = reader.ReadGuild() as Guild; } goto case 4; } case 4: { AllyDeclarations = reader.ReadStrongGuildList <Guild>(); AllyInvitations = reader.ReadStrongGuildList <Guild>(); goto case 3; } case 3: { m_TypeLastChange = reader.ReadDateTime(); goto case 2; } case 2: { if (version < 6) { reader.ReadInt(); } goto case 1; } case 1: { LastFealty = reader.ReadDateTime(); goto case 0; } case 0: { m_Leader = reader.ReadMobile(); if (m_Leader is PlayerMobile) { ((PlayerMobile)m_Leader).GuildRank = RankDefinition.Leader; } m_Name = reader.ReadString(); m_Abbreviation = reader.ReadString(); Allies = reader.ReadStrongGuildList <Guild>(); Enemies = reader.ReadStrongGuildList <Guild>(); WarDeclarations = reader.ReadStrongGuildList <Guild>(); WarInvitations = reader.ReadStrongGuildList <Guild>(); Members = reader.ReadStrongMobileList(); Candidates = reader.ReadStrongMobileList(); Accepted = reader.ReadStrongMobileList(); if (version < 7) { reader.ReadItem(); reader.ReadItem(); } Charter = reader.ReadString(); Website = reader.ReadString(); break; } } if (AllyDeclarations == null) { AllyDeclarations = new List <Guild>(); } if (AllyInvitations == null) { AllyInvitations = new List <Guild>(); } if (AcceptedWars == null) { AcceptedWars = new List <WarDeclaration>(); } if (PendingWars == null) { PendingWars = new List <WarDeclaration>(); } Timer.DelayCall(TimeSpan.Zero, VerifyGuild_Callback); }
public override void Deserialize(GenericReader reader) { int version = reader.ReadInt(); switch (version) { case 5: case 4: { m_AllyDeclarations = reader.ReadStrongGuildList <Guild>(); m_AllyInvitations = reader.ReadStrongGuildList <Guild>(); goto case 3; } case 3: { m_TypeLastChange = reader.ReadDateTime(); goto case 2; } case 2: { m_Type = (GuildType)reader.ReadInt(); goto case 1; } case 1: { m_LastFealty = reader.ReadDateTime(); goto case 0; } case 0: { m_Leader = reader.ReadMobile(); if (m_Leader is PlayerMobile) { ((PlayerMobile)m_Leader).GuildRank = RankDefinition.Leader; } m_Name = reader.ReadString(); m_Abbreviation = reader.ReadString(); m_Allies = reader.ReadStrongGuildList <Guild>(); m_Enemies = reader.ReadStrongGuildList <Guild>(); m_WarDeclarations = reader.ReadStrongGuildList <Guild>(); m_WarInvitations = reader.ReadStrongGuildList <Guild>(); m_Members = reader.ReadStrongMobileList(); m_Candidates = reader.ReadStrongMobileList(); m_Accepted = reader.ReadStrongMobileList(); m_Guildstone = reader.ReadItem(); m_Teleporter = reader.ReadItem(); m_Charter = reader.ReadString(); m_Website = reader.ReadString(); break; } } if (m_AllyDeclarations == null) { m_AllyDeclarations = new List <Guild>(); } if (m_AllyInvitations == null) { m_AllyInvitations = new List <Guild>(); } Timer.DelayCall(TimeSpan.Zero, new TimerCallback(VerifyGuild_Callback)); }
public AllianceInfo( GenericReader reader ) { int version = reader.ReadInt(); switch( version ) { case 0: { m_Name = reader.ReadString(); m_Leader = reader.ReadGuild() as Guild; m_Members = reader.ReadStrongGuildList<Guild>(); m_PendingMembers = reader.ReadStrongGuildList<Guild>(); break; } } if( !m_Alliances.ContainsKey(m_Name.ToLower()) ) m_Alliances.Add(m_Name.ToLower(), this); }
public override void DeserializeRefList(GenericReader reader) { RefList.AddRange(reader.ReadStrongGuildList()); }