public override void OnGUI(Rect position, SerializedProperty property, GUIContent label) { EditorGUI.BeginChangeCheck(); Gamepad.Axis key = (Gamepad.Axis)EditorGUI.EnumPopup(position, label, (Gamepad.Axis)property.intValue); if (EditorGUI.EndChangeCheck()) { property.intValue = (int)key; } }
public static float Get(AirVRCameraRig cameraRig, Gamepad.Axis axis) { return(GetAxis(cameraRig, AirVRInputDeviceName.Gamepad, Gamepad.ParseControlID(axis))); }