public void ThemTK(string TenTK, string TenNV, string MK, string SDT, ref string err) { GameStackEntities1 gs = new GameStackEntities1(); TaiKhoan tk = new TaiKhoan(); BoSuuTapCaNhan Bst = new BoSuuTapCaNhan(); BangXH bxh = new BangXH(); int id = 0; var sotk = from t in gs.TaiKhoans select t; foreach (var t in sotk) { id++; } id++; tk.TenTK = TenTK; tk.TenNV = TenNV; tk.MatKhau = MK; tk.SDT = SDT; tk.ID = id; Bst.TenTK = TenTK; Bst.ID = id; bxh.TenTK = TenTK; bxh.TenNV = TenNV; gs.TaiKhoans.Add(tk); gs.BoSuuTapCaNhans.Add(Bst); gs.BangXHs.Add(bxh); gs.SaveChanges(); }
public bool LayMK(string TenDN, string MK, ref string err) { GameStackEntities1 gs = new GameStackEntities1(); var t = (from mk in gs.TaiKhoans where mk.TenTK == TenDN select mk).SingleOrDefault(); if (t != null) { t.MatKhau = MK; gs.SaveChanges(); } return(true); }