#pragma warning restore 649 private void Awake() { sessionStatistics = new GameSessionStatistics(); EventBroker.OnSpawnerRegister += OnSpawnerRegistered; EventBroker.OnSpawnerUnregister += OnSpawnerUnregistered; EventBroker.OnSceneUnloaded += OnSceneUnloaded; EventBroker.OnScoreGained += OnScoreGained; }
public void StartGameSession() { sessionStatistics = new GameSessionStatistics(); //TODO: add per level statistics in the future activeSpawnersCount = 0; gameManager.SceneLoader.LoadLevelByLevelNumber(1, OnFirstLevelLoaded); }