public void Execute(GameClients.GameClient Session, Rooms.Room Room, string[] Params) { if (Params.Length == 1) { Session.SendWhisper("Please enter an effect ID."); return; } int EnableId = 0; if (int.TryParse(Params[1], out EnableId)) { if (EnableId == 102 || EnableId == 178) { Session.Disconnect(); return; } if (!Session.GetHabbo().GetPermissions().HasCommand("command_override_massenable") && Room.OwnerId != Session.GetHabbo().Id) { Session.SendWhisper("You can only use this command in your own room."); return; } List <RoomUser> Users = Room.GetRoomUserManager().GetRoomUsers(); if (Users.Count > 0) { foreach (RoomUser U in Users.ToList()) { if (U == null || U.RidingHorse) { continue; } U.ApplyEffect(EnableId); } } } else { Session.SendWhisper("Please enter an effect ID."); return; } }
public void Execute(GameClients.GameClient Session, Rooms.Room Room, string[] Params) { if (Params.Length == 1) { Session.SendWhisper("Por favor introduce el efecto ID."); return; } int EnableId = 0; if (int.TryParse(Params[1], out EnableId)) { if (EnableId == 102 || EnableId == 178) { Session.Disconnect(); return; } if (!Session.GetHabbo().GetPermissions().HasCommand("command_override_massenable") && Room.OwnerId != Session.GetHabbo().Id) { Session.SendWhisper("Este comando lo puedes usar solo si eres el dueño."); return; } List <RoomUser> Users = Room.GetRoomUserManager().GetRoomUsers(); if (Users.Count > 0) { foreach (RoomUser U in Users.ToList()) { if (U == null || U.RidingHorse) { continue; } U.ApplyEffect(EnableId); } } } else { Session.SendWhisper("Por favor introduce el efecto ID."); return; } }
public void Execute(GameClients.GameClient Session, Rooms.Room Room, string[] Params) { if (Params.Length == 1) { Session.SendWhisper("Oeps! Je bent vergeten een effect soort in te voeren.", 34); return; } int EnableId = 0; if (int.TryParse(Params[1], out EnableId)) { if (EnableId == 102 || EnableId == 178) { Session.Disconnect(); return; } if (!Session.GetHabbo().GetPermissions().HasCommand("command_massenable") && Room.CheckRights(Session, true)) { Session.SendWhisper("Oeps! Je hebt niet de bevoegdheid om deze actie uit te voeren.", 34); return; } List <RoomUser> Users = Room.GetRoomUserManager().GetRoomUsers(); if (Users.Count > 0) { foreach (RoomUser U in Users.ToList()) { if (U == null || U.RidingHorse) { continue; } U.ApplyEffect(EnableId); } } } else { Session.SendWhisper("Oeps! Je bent vergeten een effect soort in te voeren.", 34); return; } }
public void Execute(GameClients.GameClient Session, Rooms.Room Room, string[] Params) { Session.Disconnect(false); }