示例#1
0
 public static void EndSession()
 {
     if (mainWindow != null)
     {
         GameAnalytics.EndSession();
     }
 }
 private void UnrealNetworkProfilerMainWindow_Closing(object sender, System.ComponentModel.CancelEventArgs e)
 {
     GameAnalytics.EndSession();
 }
示例#3
0
 public static void EndSession()
 {
     GameAnalytics.EndSession();
 }
示例#4
0
 private static void gameAnalyticsEndSession()
 {
     GameAnalytics.EndSession();
 }
示例#5
0
 public static void dispose()
 {
     GameAnalytics.EndSession();
 }
示例#6
0
 private void OnApplicationQuit()
 {
     GameAnalytics.NewProgressionEvent(GAProgressionStatus.Start, "Logout Time", System.DateTime.Now.ToString("yyyy-MM-dd-HH-mm-ss"));
     GameAnalytics.EndSession();
 }