/// <summary> /// Pauses the game, play perfect victory music and actives every GUI PerfectVictoryScreen element. /// <seealso cref="GUIController.ActivePerfectVictoryScreen"/> /// </summary> public void LoadPerfectScene() { PauseEvent(true); AudioSource audioSource = gameObject.GetComponent <AudioSource>(); audioSource.clip = perfectVictoryMusic; audioSource.loop = false; audioSource.Play(); guiController.ActivePerfectVictoryScreen(); }