示例#1
0
 public void DrawElements(GLPrimitiveType mode, int count, GLIndexType type, int offset)
 {
     try
     {
         this.BeginFunc();
         this._gl.DrawElements(mode, count, type, offset);
     }
     finally
     {
         this.EndFunc();
     }
 }
示例#2
0
文件: GL.cs 项目: yongaru/uno
 public static void DrawElements(GLPrimitiveType mode, int count, GLIndexType type, int offset)
 {
     GL._gl.DrawElements(mode, count, type, offset);
 }
示例#3
0
文件: GL.cs 项目: mortend/uno
 public void DrawElements(GLPrimitiveType mode, int count, GLIndexType type, int offset)
 {
     TKGL.DrawElements((BeginMode)mode, count, (DrawElementsType)type, offset);
 }
示例#4
0
文件: DummyGL.cs 项目: mortend/uno
 public void DrawElements(GLPrimitiveType mode, int count, GLIndexType type, int offset)
 {
 }