private void Init() { //服务模块初始化 ResSvc resSvc = GetComponent <ResSvc>(); resSvc.InitSvc(); AudioSvc audioSvc = GetComponent <AudioSvc>(); audioSvc.InitSvc(); NetSvc netSvc = GetComponent <NetSvc>(); netSvc.InitSvc(); TimerSvc timeSvc = GetComponent <TimerSvc>(); timeSvc.InitSvc(); //业务系统初始化 LoginSys loginSys = GetComponent <LoginSys>(); loginSys.InitSys(); //主城系统初始化 MainCitySys mainCitySys = GetComponent <MainCitySys>(); mainCitySys.InitSys(); //副本系统初始化 FuBenSys fubenSys = GetComponent <FuBenSys>(); fubenSys.InitSys(); BattleSys battleSys = GetComponent <BattleSys>(); battleSys.InitSys(); //进入登录界面并 加载UI loginSys.EnterLogin(); }
//系统初始化 private void Init() { //服务模块初始化 NetSvc net = GetComponent <NetSvc>(); net.InitSvc(); ResSvc res = GetComponent <ResSvc>(); res.InitSvc(); AudioSvc audio = GetComponent <AudioSvc>(); audio.InitSvc(); TimeSys time = GetComponent <TimeSys>(); time.InitSvc(); //业务系统初始化 LoginSys login = GetComponent <LoginSys>(); login.InitSys(); MainCitySys mainCity = GetComponent <MainCitySys>(); mainCity.InitSys(); TaskSys taskSys = GetComponent <TaskSys>(); taskSys.InitSys(); FuBenSys fuBenSys = GetComponent <FuBenSys>(); fuBenSys.InitSys(); BattleSys battleSys = GetComponent <BattleSys>(); battleSys.InitSys(); //进入登录场景并加载相应的UI login.EnterLogin(); }