void Start()
    {
        mainCamera = Camera.main;
        fpCamera   = GetComponent <Camera>();

        _animator = playerModeling.GetComponent <Animator>();

        mainListener = mainCamera.GetComponent <AudioListener>();
        fpListener   = GetComponent <AudioListener>();

        actionController   = Camera.main.GetComponent <ActionController_02_VER2>();
        mainCamMove_script = Camera.main.GetComponent <FirstPersonCamera>();

        puzzleEnter_script = Camera.main.GetComponent <FramePuzzle_Enter>();
        fpController       = GameObject.FindObjectOfType <FramePuzzle_Controller>();

        playerController = GameObject.FindObjectOfType <Player_HJ>();

        //초기화
        //mainListener.enabled = true;
        //fpListener.enabled = false;

        //게임매니저
        gameMgr_script = GameObject.FindObjectOfType <GameMgr>();
    }
示例#2
0
    void Start()
    {
        fpController = GameObject.FindObjectOfType <FramePuzzle_Controller>();

        //연결 오브젝트
        if (matchType == 1)
        {
            //drawingMove_script = linkedObjet.FindObjectOfType<Drawing_Move>(); //X , GameObject에만 가능한 find 문인갑다
            drawingMove_script = linkedObjet.GetComponent <Drawing_Move>();
        }
        else
        {
        }
    }