public void HandleEvent(FortTargetEvent evt, ISession session) { Logger.Write( session.Translation.GetTranslation(TranslationString.EventFortTargeted, evt.Name, Math.Round(evt.Distance)), LogLevel.Info, ConsoleColor.DarkRed); }
private static void HandleEvent(FortTargetEvent fortTargetEvent, ISession session) { int intTimeForArrival = (int)(fortTargetEvent.Distance / (session.LogicSettings.WalkingSpeedInKilometerPerHour * 0.5)); string targetType = ""; if (fortTargetEvent.Type == FortType.Gym) { targetType = session.Translation.GetTranslation(TranslationString.Gym); // "Gym"; } else if (fortTargetEvent.Type == FortType.Checkpoint) { if (fortTargetEvent.Name != "User selected") { targetType = session.Translation.GetTranslation(TranslationString.Pokestop); // "Pokestop"; } else { targetType = "POI"; } } if (fortTargetEvent.Distance > 15) { Logger.Write( session.Translation.GetTranslation(TranslationString.EventFortTargeted, Math.Round(fortTargetEvent.Distance).ToString("0").PadLeft(3, ' '), intTimeForArrival.ToString("0").PadLeft(3, ' '), fortTargetEvent.Route, targetType, fortTargetEvent.Name), LogLevel.Info, ConsoleColor.Gray); } }
public void HandleEvent(FortTargetEvent fortTargetEvent, ISession session) { int intTimeForArrival = (int)(fortTargetEvent.Distance / (session.LogicSettings.WalkingSpeedInKilometerPerHour * 0.2777)); this.gui.UIThread(() => this.gui.labelNext.TextLine1 = $"Next stop: {fortTargetEvent.Name} - {Math.Round(fortTargetEvent.Distance)}m - {intTimeForArrival} seconds"); Logger.Write($"Next stop: {fortTargetEvent.Name} - {Math.Round(fortTargetEvent.Distance)}m - {intTimeForArrival} seconds", LogLevel.Pokestop); }
private static void HandleEvent(FortTargetEvent fortTargetEvent, ISession session) { int intTimeForArrival = (int)(fortTargetEvent.Distance / (session.LogicSettings.WalkingSpeedInKilometerPerHour * 0.5)); Logger.Write( session.Translation.GetTranslation(TranslationString.EventFortTargeted, fortTargetEvent.Name, Math.Round(fortTargetEvent.Distance), intTimeForArrival, fortTargetEvent.Route), LogLevel.Info, ConsoleColor.Gray); }
private static void HandleEvent(FortTargetEvent fortTargetEvent, ISession session) { int intTimeForArrival = (int) (fortTargetEvent.Distance / (session.LogicSettings.WalkingSpeedInKilometerPerHour * 0.5)); string targetType; if (fortTargetEvent.Type == FortType.Gym) targetType = session.Translation.GetTranslation(TranslationString.Gym); // "Gym"; else targetType = session.Translation.GetTranslation(TranslationString.Pokestop); // "Pokestop"; Logger.Write( session.Translation.GetTranslation(TranslationString.EventFortTargeted, targetType, fortTargetEvent.Name, Math.Round(fortTargetEvent.Distance), intTimeForArrival, fortTargetEvent.Route), LogLevel.Info, ConsoleColor.Gray); }
public void HandleEvent(FortTargetEvent evt, ISession session) { }