示例#1
0
 void getComponentReferences()
 {
     floorAttachingMovement = GetComponent <FloorAttachMovement>();
     animationManager       = GetComponent <AnimationManager>();
     blockDestructor        = GetComponent <Destructor>();
     rigidbody = GetComponent <Rigidbody2D>();
     collider  = GetComponent <CapsuleCollider2D>();
 }
示例#2
0
 void getComponentReferences()
 {
     floorAttachingMovement = GetComponent <FloorAttachMovement>();
     animationManager       = GetComponent <AnimationManager>();
     rigidbody = GetComponent <Rigidbody2D>();
 }