public override int run(string[] args) { // // Terminate cleanly on receipt of a signal // shutdownOnInterrupt(); // // Create an object adapter. // var adapter = communicator().createObjectAdapterWithEndpoints("SimpleFilesystem", "default -h localhost -p 10000"); // // Create the root directory (with name "/" and no parent) // var root = new DirectoryI(communicator(), "/", null); root.activate(adapter); // // Create a file called "README" in the root directory // var file = new FileI(communicator(), "README", root); var text = new string[]{ "This file system contains a collection of poetry." }; try { file.write(text); } catch(GenericError e) { Console.Error.WriteLine(e.reason); } file.activate(adapter); // // Create a directory called "Coleridge" in the root directory // var coleridge = new DirectoryI(communicator(), "Coleridge", root); coleridge.activate(adapter); // // Create a file called "Kubla_Khan" in the Coleridge directory // file = new FileI(communicator(), "Kubla_Khan", coleridge); text = new string[]{ "In Xanadu did Kubla Khan", "A stately pleasure-dome decree:", "Where Alph, the sacred river, ran", "Through caverns measureless to man", "Down to a sunless sea." }; try { file.write(text); } catch(GenericError e) { Console.Error.WriteLine(e.reason); } file.activate(adapter); // // All objects are created, allow client requests now // adapter.activate(); // // Wait until we are done // communicator().waitForShutdown(); if(interrupted()) { Console.Error.WriteLine(appName() + ": terminating"); } return 0; }
private static int run(Ice.Communicator communicator) { // // Create an object adapter. // var adapter = communicator.createObjectAdapterWithEndpoints("SimpleFilesystem", "default -h localhost -p 10000"); // // Create the root directory (with name "/" and no parent) // var root = new DirectoryI("/", null); root.activate(adapter); // // Create a file called "README" in the root directory // var file = new FileI("README", root); var text = new string[] { "This file system contains a collection of poetry." }; try { file.write(text); } catch (GenericError e) { Console.Error.WriteLine(e.reason); } file.activate(adapter); // // Create a directory called "Coleridge" in the root directory // var coleridge = new DirectoryI("Coleridge", root); coleridge.activate(adapter); // // Create a file called "Kubla_Khan" in the Coleridge directory // file = new FileI("Kubla_Khan", coleridge); text = new string[] { "In Xanadu did Kubla Khan", "A stately pleasure-dome decree:", "Where Alph, the sacred river, ran", "Through caverns measureless to man", "Down to a sunless sea." }; try { file.write(text); } catch (GenericError e) { Console.Error.WriteLine(e.reason); } file.activate(adapter); // // All objects are created, allow client requests now // adapter.activate(); // // Wait until we are done // communicator.waitForShutdown(); return(0); }
public override int run(string[] args) { // // Terminate cleanly on receipt of a signal // shutdownOnInterrupt(); // // Create an object adapter. // Ice.ObjectAdapter adapter = communicator().createObjectAdapterWithEndpoints("SimpleFilesystem", "default -h localhost -p 10000"); // // Create the root directory (with name "/" and no parent) // DirectoryI root = new DirectoryI(communicator(), "/", null); root.activate(adapter); // // Create a file called "README" in the root directory // FileI file = new FileI(communicator(), "README", root); string[] text; text = new string[] { "This file system contains a collection of poetry." }; try { file.write(text); } catch (GenericError e) { Console.Error.WriteLine(e.reason); } file.activate(adapter); // // Create a directory called "Coleridge" in the root directory // DirectoryI coleridge = new DirectoryI(communicator(), "Coleridge", root); coleridge.activate(adapter); // // Create a file called "Kubla_Khan" in the Coleridge directory // file = new FileI(communicator(), "Kubla_Khan", coleridge); text = new string[] { "In Xanadu did Kubla Khan", "A stately pleasure-dome decree:", "Where Alph, the sacred river, ran", "Through caverns measureless to man", "Down to a sunless sea." }; try { file.write(text); } catch (GenericError e) { Console.Error.WriteLine(e.reason); } file.activate(adapter); // // All objects are created, allow client requests now // adapter.activate(); // // Wait until we are done // communicator().waitForShutdown(); if (interrupted()) { Console.Error.WriteLine(appName() + ": terminating"); } return(0); }