public Vector2Int[] GetPossibleMoves(FigureType type, Vector2Int pos, bool white = true) { return(figureData.GetPossibleMoves(type, pos.x, pos.y, white)); }
public Vector2Int[] GetPossibleMoves(FigureType type, int col, int row, bool whitesTurn = true) { return(figureData.GetPossibleMoves(type, col, row, whitesTurn)); }