private void OnEyeTrackerError(object sender, EyeTrackerErrorEventArgs eyeTrackerErrorEventArgs)
 {
     if (eyeTrackerErrorEventArgs.ErrorCode != ErrorCode.Success)
     {
         State = EyeTrackingState.ConnectionFailed;
     }
 }
        private void OnEyeTrackerError(object sender, EyeTrackerErrorEventArgs eyeTrackerErrorEventArgs)
        {
            Console.WriteLine("EyeTrackingEngine.OnEyeTrackerError. errorCode: " + eyeTrackerErrorEventArgs.ErrorCode.ToString());

            if (eyeTrackerErrorEventArgs.ErrorCode != ErrorCode.Success)
            {
            }
        }
 internal void EyeTrackerError(object sender, EyeTrackerErrorEventArgs e)
 {
     Close();
 }
        private void OnEyeTrackerError(object sender, EyeTrackerErrorEventArgs eyeTrackerErrorEventArgs)
        {
            Console.WriteLine("EyeTrackingEngine.OnEyeTrackerError. errorCode: " + eyeTrackerErrorEventArgs.ErrorCode.ToString());

            if (eyeTrackerErrorEventArgs.ErrorCode != ErrorCode.Success)
            {
            }
        }
 internal void EyeTrackerError(object sender, EyeTrackerErrorEventArgs e)
 {
     Close();
 }
示例#6
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 private static void EyeTrackerError(object sender, EyeTrackerErrorEventArgs e)
 {
     Console.WriteLine("ERROR: " + e.Message);
 }
示例#7
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 private void OnEyeTrackerError(object sender, EyeTrackerErrorEventArgs e)
 {
     Debug.WriteLine("ERROR: " + e.Message);
     _trackerEnumTimer.Start();
 }
示例#8
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 private void EyeTrackerError(object sender, EyeTrackerErrorEventArgs e)
 {
     Console.WriteLine(e.Message + ":" + e.ErrorCode);
 }
 private void OnEyeTrackerError(object sender, EyeTrackerErrorEventArgs e)
 {
     Trace.WriteLine("The eye tracker reported a spurious error.");
     HandleError(e.Message);
 }