private void OnEyeTrackerError(object sender, EyeTrackerErrorEventArgs eyeTrackerErrorEventArgs) { if (eyeTrackerErrorEventArgs.ErrorCode != ErrorCode.Success) { State = EyeTrackingState.ConnectionFailed; } }
private void OnEyeTrackerError(object sender, EyeTrackerErrorEventArgs eyeTrackerErrorEventArgs) { Console.WriteLine("EyeTrackingEngine.OnEyeTrackerError. errorCode: " + eyeTrackerErrorEventArgs.ErrorCode.ToString()); if (eyeTrackerErrorEventArgs.ErrorCode != ErrorCode.Success) { } }
internal void EyeTrackerError(object sender, EyeTrackerErrorEventArgs e) { Close(); }
private static void EyeTrackerError(object sender, EyeTrackerErrorEventArgs e) { Console.WriteLine("ERROR: " + e.Message); }
private void OnEyeTrackerError(object sender, EyeTrackerErrorEventArgs e) { Debug.WriteLine("ERROR: " + e.Message); _trackerEnumTimer.Start(); }
private void EyeTrackerError(object sender, EyeTrackerErrorEventArgs e) { Console.WriteLine(e.Message + ":" + e.ErrorCode); }
private void OnEyeTrackerError(object sender, EyeTrackerErrorEventArgs e) { Trace.WriteLine("The eye tracker reported a spurious error."); HandleError(e.Message); }