示例#1
0
        public void Invoke()
        {
            var gameObject       = entity ? entity : this.gameObject;
            var type             = componentEvent.GetType();
            var newEventInstance = (MonoBehaviourComponentData)gameObject.AddComponent(type);

            foreach (var field in type.GetFields())
            {
                field.SetValue(newEventInstance, field.GetValue(componentEvent));
            }

            EventSystem.Add(() =>
            {
                newEventInstance.enabled = true;
                return(newEventInstance);
            });
        }
示例#2
0
        static void Main(string[] args)
        {
            /*  Console.WriteLine("调用Operations类内各函数:");
             * UseOperation2(Operations.Add, 3, 5);
             * UseOperation2(Operations.Minus, 9, 4);
             * UseOperation2(Operations.Multiply, 3, 7);
             * UseOperation2(Operations.Divide, 8, 2);
             * UseOperation2(Operations.Modulo, 15, 4);*/

            /* Console.WriteLine("打印Operations类内各函数属性:");
             * PrintOperations();*/

            /* Console.WriteLine("调用Operations类内各函数:");
             * UseOperation("ADD", 3, 5);
             * UseOperation("MINUS", 9, 4);
             * UseOperation("MULTIPLY", 3, 7);
             * UseOperation("DIVIDE", 8, 2);
             * UseOperation("MOD", 15, 4);*/

            Console.WriteLine("当前程序集名称:" + typeof(Program).Assembly.GetName());

            Entity entity = new Entity();

            entity.id = 6699;

            Player player = new Player();

            player.ID = 55;

            EventSystem eventSystem = new EventSystem();

            eventSystem.Add(DLLType.Model, typeof(Program).Assembly);

            // eventSystem.RegisterEvent(EventType.HelloWorld);

            int final  = (int)NumericType.Hp / 10;
            int result = 555;

            eventSystem.RegisterEvent(EventType.HelloWorld);

            eventSystem.Run(EventType.HelloWorld, player, (NumericType)final, result);

            Console.ReadKey();
        }
示例#3
0
 public void AddEventSystem()
 {
     EventSystem.Add(this);
 }