public void LeaveRoom() { if (PhotonNetwork.inRoom) { PhotonNetwork.LeaveRoom(); StartCoroutine(EntireGameManager.LoadSceneWithLoadingScene("RoomList")); } }
public void StartGame() { PhotonManager.getInstance().ConnectToServer(); if (EntireGameManager.getInstance().playerData.isNewPlayer) { StartCoroutine(EntireGameManager.LoadSceneWithLoadingScene("Tutorial")); } else { StartCoroutine(EntireGameManager.LoadSceneWithLoadingScene("RoomList")); } }
public void LeaveShop() { if (EntireGameManager.getInstance().getPlayerData().HaveItem(MerchandiseType.Animal, animals[nowAnimalIndex].indexName)) { EntireGameManager.getInstance().playerData.nowEquipment.animal = animals[nowAnimalIndex].indexName; } if (EntireGameManager.getInstance().getPlayerData().HaveItem(MerchandiseType.Cup, cups[nowCupIndex].indexName)) { EntireGameManager.getInstance().playerData.nowEquipment.cup = cups[nowCupIndex].indexName; } if (EntireGameManager.getInstance().getPlayerData().HaveItem(MerchandiseType.Liquid, liquids[nowLiquidIndex].indexName)) { EntireGameManager.getInstance().playerData.nowEquipment.liquid = liquids[nowLiquidIndex].indexName; } EntireGameManager.getInstance().Save(); StartCoroutine(EntireGameManager.LoadSceneWithLoadingScene("RoomList")); }
public void BackToRoomList() { PhotonNetwork.LeaveRoom(); //PhotonNetwork.LoadLevel("RoomList"); StartCoroutine(EntireGameManager.LoadSceneWithLoadingScene("RoomList")); }
public void EnterShop() { StartCoroutine(EntireGameManager.LoadSceneWithLoadingScene("Shop")); }