public override void OnDestroy() { _window = null; _dragAssets = null; _dragActorType = null; _dragHandlers?.Clear(); _dragHandlers = null; base.OnDestroy(); }
/// <inheritdoc /> public override void OnDestroy() { _dragAssets = null; _dragActorType = null; _dragHandlers?.Clear(); _dragHandlers = null; _tree = null; _searchBox = null; base.OnDestroy(); }