/// <inheritdoc /> public override DragDropEffect OnDragEnter(ref Vector2 location, DragData data) { var result = base.OnDragEnter(ref location, data); if (result == DragDropEffect.None) { if (_dragHandlers == null) { _dragHandlers = new DragHandlers(); } if (_dragAssets == null) { _dragAssets = new DragAssets(ValidateDragAsset); _dragHandlers.Add(_dragAssets); } if (_dragAssets.OnDragEnter(data)) { return(_dragAssets.Effect); } if (_dragActorType == null) { _dragActorType = new DragActorType(ValidateDragActorType); _dragHandlers.Add(_dragActorType); } if (_dragActorType.OnDragEnter(data)) { return(_dragActorType.Effect); } } return(result); }
/// <inheritdoc /> public override DragDropEffect OnDragEnter(ref Float2 location, DragData data) { var result = base.OnDragEnter(ref location, data); if (Editor.StateMachine.CurrentState.CanEditScene) { if (_dragHandlers == null) { _dragHandlers = new DragHandlers(); } if (_dragAssets == null) { _dragAssets = new DragAssets(ValidateDragAsset); _dragHandlers.Add(_dragAssets); } if (_dragAssets.OnDragEnter(data) && result == DragDropEffect.None) { return(_dragAssets.Effect); } if (_dragActorType == null) { _dragActorType = new DragActorType(ValidateDragActorType); _dragHandlers.Add(_dragActorType); } if (_dragActorType.OnDragEnter(data) && result == DragDropEffect.None) { return(_dragActorType.Effect); } } return(result); }
/// <inheritdoc /> protected override DragDropEffect OnDragEnterHeader(DragData data) { // Check if cannot edit scene or there is no scene loaded (handle case for actors in prefab editor) if (_actorNode?.ParentScene != null) { if (!Editor.Instance.StateMachine.CurrentState.CanEditScene || !Level.IsAnySceneLoaded) { return(DragDropEffect.None); } } else { if (!Editor.Instance.StateMachine.CurrentState.CanEditContent) { return(DragDropEffect.None); } } if (_dragHandlers == null) { _dragHandlers = new DragHandlers(); } // Check if drop actors if (_dragActors == null) { _dragActors = new DragActors(ValidateDragActor); _dragHandlers.Add(_dragActors); } if (_dragActors.OnDragEnter(data)) { return(_dragActors.Effect); } // Check if drag assets if (_dragAssets == null) { _dragAssets = new DragAssets(ValidateDragAsset); _dragHandlers.Add(_dragAssets); } if (_dragAssets.OnDragEnter(data)) { return(_dragAssets.Effect); } // Check if drag actor type if (_dragActorType == null) { _dragActorType = new DragActorType(ValidateDragActorType); _dragHandlers.Add(_dragActorType); } if (_dragActorType.OnDragEnter(data)) { return(_dragActorType.Effect); } return(DragDropEffect.None); }
/// <summary> /// Initializes a new instance of the <see cref="PrefabWindowViewport"/> class. /// </summary> /// <param name="window">Editor window.</param> public PrefabWindowViewport(PrefabWindow window) : base(true) { _window = window; _window.SelectionChanged += OnSelectionChanged; Undo = window.Undo; ViewportCamera = new FPSCamera(); // Prepare rendering task Task.ActorsSource = ActorsSources.CustomActors; Task.ViewFlags = ViewFlags.DefaultEditor & ~ViewFlags.EditorSprites; Task.PostRender += OnPostRender; // Create post effects SelectionOutline = FlaxEngine.Object.New <SelectionOutline>(); SelectionOutline.SelectionGetter = () => TransformGizmo.SelectedParents; Task.CustomPostFx.Add(SelectionOutline); EditorPrimitives = FlaxEngine.Object.New <EditorPrimitives>(); EditorPrimitives.Viewport = this; Task.CustomPostFx.Add(EditorPrimitives); // Add transformation gizmo TransformGizmo = new TransformGizmo(this); TransformGizmo.ApplyTransformation += ApplyTransform; TransformGizmo.ModeChanged += OnGizmoModeChanged; TransformGizmo.Duplicate += _window.Duplicate; Gizmos.Active = TransformGizmo; // Transform space widget var transformSpaceWidget = new ViewportWidgetsContainer(ViewportWidgetLocation.UpperRight); var transformSpaceToggle = new ViewportWidgetButton(string.Empty, window.Editor.Icons.World16, null, true) { Checked = TransformGizmo.ActiveTransformSpace == TransformGizmoBase.TransformSpace.World, TooltipText = "Gizmo transform space (world or local)", Parent = transformSpaceWidget }; transformSpaceToggle.Toggled += OnTransformSpaceToggle; transformSpaceWidget.Parent = this; // Scale snapping widget var scaleSnappingWidget = new ViewportWidgetsContainer(ViewportWidgetLocation.UpperRight); var enableScaleSnapping = new ViewportWidgetButton(string.Empty, window.Editor.Icons.ScaleStep16, null, true) { Checked = TransformGizmo.ScaleSnapEnabled, TooltipText = "Enable scale snapping", Parent = scaleSnappingWidget }; enableScaleSnapping.Toggled += OnScaleSnappingToggle; var scaleSnappingCM = new ContextMenu(); _scaleSnapping = new ViewportWidgetButton(TransformGizmo.ScaleSnapValue.ToString(), SpriteHandle.Invalid, scaleSnappingCM) { TooltipText = "Scale snapping values" }; for (int i = 0; i < EditorViewportScaleSnapValues.Length; i++) { var v = EditorViewportScaleSnapValues[i]; var button = scaleSnappingCM.AddButton(v.ToString()); button.Tag = v; } scaleSnappingCM.ButtonClicked += OnWidgetScaleSnapClick; scaleSnappingCM.VisibleChanged += OnWidgetScaleSnapShowHide; _scaleSnapping.Parent = scaleSnappingWidget; scaleSnappingWidget.Parent = this; // Rotation snapping widget var rotateSnappingWidget = new ViewportWidgetsContainer(ViewportWidgetLocation.UpperRight); var enableRotateSnapping = new ViewportWidgetButton(string.Empty, window.Editor.Icons.RotateStep16, null, true) { Checked = TransformGizmo.RotationSnapEnabled, TooltipText = "Enable rotation snapping", Parent = rotateSnappingWidget }; enableRotateSnapping.Toggled += OnRotateSnappingToggle; var rotateSnappingCM = new ContextMenu(); _rotateSnapping = new ViewportWidgetButton(TransformGizmo.RotationSnapValue.ToString(), SpriteHandle.Invalid, rotateSnappingCM) { TooltipText = "Rotation snapping values" }; for (int i = 0; i < EditorViewportRotateSnapValues.Length; i++) { var v = EditorViewportRotateSnapValues[i]; var button = rotateSnappingCM.AddButton(v.ToString()); button.Tag = v; } rotateSnappingCM.ButtonClicked += OnWidgetRotateSnapClick; rotateSnappingCM.VisibleChanged += OnWidgetRotateSnapShowHide; _rotateSnapping.Parent = rotateSnappingWidget; rotateSnappingWidget.Parent = this; // Translation snapping widget var translateSnappingWidget = new ViewportWidgetsContainer(ViewportWidgetLocation.UpperRight); var enableTranslateSnapping = new ViewportWidgetButton(string.Empty, window.Editor.Icons.Grid16, null, true) { Checked = TransformGizmo.TranslationSnapEnable, TooltipText = "Enable position snapping", Parent = translateSnappingWidget }; enableTranslateSnapping.Toggled += OnTranslateSnappingToggle; var translateSnappingCM = new ContextMenu(); _translateSnappng = new ViewportWidgetButton(TransformGizmo.TranslationSnapValue.ToString(), SpriteHandle.Invalid, translateSnappingCM) { TooltipText = "Position snapping values" }; for (int i = 0; i < EditorViewportTranslateSnapValues.Length; i++) { var v = EditorViewportTranslateSnapValues[i]; var button = translateSnappingCM.AddButton(v.ToString()); button.Tag = v; } translateSnappingCM.ButtonClicked += OnWidgetTranslateSnapClick; translateSnappingCM.VisibleChanged += OnWidgetTranslateSnapShowHide; _translateSnappng.Parent = translateSnappingWidget; translateSnappingWidget.Parent = this; // Gizmo mode widget var gizmoMode = new ViewportWidgetsContainer(ViewportWidgetLocation.UpperRight); _gizmoModeTranslate = new ViewportWidgetButton(string.Empty, window.Editor.Icons.Translate16, null, true) { Tag = TransformGizmoBase.Mode.Translate, TooltipText = "Translate gizmo mode", Checked = true, Parent = gizmoMode }; _gizmoModeTranslate.Toggled += OnGizmoModeToggle; _gizmoModeRotate = new ViewportWidgetButton(string.Empty, window.Editor.Icons.Rotate16, null, true) { Tag = TransformGizmoBase.Mode.Rotate, TooltipText = "Rotate gizmo mode", Parent = gizmoMode }; _gizmoModeRotate.Toggled += OnGizmoModeToggle; _gizmoModeScale = new ViewportWidgetButton(string.Empty, window.Editor.Icons.Scale16, null, true) { Tag = TransformGizmoBase.Mode.Scale, TooltipText = "Scale gizmo mode", Parent = gizmoMode }; _gizmoModeScale.Toggled += OnGizmoModeToggle; gizmoMode.Parent = this; _dragHandlers.Add(_dragActorType); _dragHandlers.Add(_dragAssets); // Setup input actions InputActions.Add(options => options.TranslateMode, () => TransformGizmo.ActiveMode = TransformGizmoBase.Mode.Translate); InputActions.Add(options => options.RotateMode, () => TransformGizmo.ActiveMode = TransformGizmoBase.Mode.Rotate); InputActions.Add(options => options.ScaleMode, () => TransformGizmo.ActiveMode = TransformGizmoBase.Mode.Scale); InputActions.Add(options => options.FocusSelection, ShowSelectedActors); SetUpdate(ref _update, OnUpdate); }
/// <inheritdoc /> public VisualScriptSurface(IVisjectSurfaceOwner owner, Action onSave, FlaxEditor.Undo undo) : base(owner, onSave, undo, null, null, true) { _supportsImplicitCastFromObjectToBoolean = true; DragHandlers.Add(_dragActors = new DragActors(ValidateDragActor)); }
/// <summary> /// Initializes a new instance of the <see cref="MainEditorGizmoViewport"/> class. /// </summary> /// <param name="editor">Editor instance.</param> public MainEditorGizmoViewport(Editor editor) : base(FlaxEngine.Rendering.RenderTask.Create <SceneRenderTask>(), editor.Undo) { _editor = editor; // Prepare rendering task Task.ActorsSource = ActorsSources.ScenesAndCustomActors; Task.Flags = ViewFlags.DefaultEditor; Task.Begin += RenderTaskOnBegin; Task.Draw += RenderTaskOnDraw; Task.End += RenderTaskOnEnd; // Render task after the main game task so streaming and render state data will use main game task instead of editor preview Task.Order = 1; // Create post effects SelectionOutline = FlaxEngine.Object.New <SelectionOutline>(); SelectionOutline.SelectionGetter = () => _editor.SceneEditing.Selection; Task.CustomPostFx.Add(SelectionOutline); EditorPrimitives = FlaxEngine.Object.New <EditorPrimitives>(); EditorPrimitives.DrawDebugDraw = true; EditorPrimitives.Viewport = this; Task.CustomPostFx.Add(EditorPrimitives); // Add transformation gizmo TransformGizmo = new TransformGizmo(this); TransformGizmo.OnApplyTransformation += ApplyTransform; TransformGizmo.ModeChanged += OnGizmoModeChanged; TransformGizmo.Duplicate += Editor.Instance.SceneEditing.Duplicate; Gizmos.Active = TransformGizmo; // Add grid Grid = new GridGizmo(this); Grid.EnabledChanged += gizmo => _showGridButton.Icon = gizmo.Enabled ? Style.Current.CheckBoxTick : Sprite.Invalid; editor.SceneEditing.SelectionChanged += OnSelectionChanged; // Transform space widget var transformSpaceWidget = new ViewportWidgetsContainer(ViewportWidgetLocation.UpperRight); var transformSpaceToggle = new ViewportWidgetButton(string.Empty, editor.Icons.World16, null, true) { Checked = TransformGizmo.ActiveTransformSpace == TransformGizmo.TransformSpace.World, TooltipText = "Gizmo transform space (world or local)", Parent = transformSpaceWidget }; transformSpaceToggle.OnToggle += OnTransformSpaceToggle; transformSpaceWidget.Parent = this; // Scale snapping widget var scaleSnappingWidget = new ViewportWidgetsContainer(ViewportWidgetLocation.UpperRight); var enableScaleSnapping = new ViewportWidgetButton(string.Empty, editor.Icons.ScaleStep16, null, true) { Checked = TransformGizmo.ScaleSnapEnabled, TooltipText = "Enable scale snapping", Parent = scaleSnappingWidget }; enableScaleSnapping.OnToggle += OnScaleSnappingToggle; var scaleSnappingCM = new ContextMenu(); _scaleSnapping = new ViewportWidgetButton(TransformGizmo.ScaleSnapValue.ToString(), Sprite.Invalid, scaleSnappingCM); _scaleSnapping.TooltipText = "Scale snapping values"; for (int i = 0; i < EditorViewportScaleSnapValues.Length; i++) { var v = EditorViewportScaleSnapValues[i]; var button = scaleSnappingCM.AddButton(v.ToString()); button.Tag = v; } scaleSnappingCM.ButtonClicked += OnWidgetScaleSnapClick; scaleSnappingCM.VisibleChanged += OnWidgetScaleSnapShowHide; _scaleSnapping.Parent = scaleSnappingWidget; scaleSnappingWidget.Parent = this; // Rotation snapping widget var rotateSnappingWidget = new ViewportWidgetsContainer(ViewportWidgetLocation.UpperRight); var enableRotateSnapping = new ViewportWidgetButton(string.Empty, editor.Icons.RotateStep16, null, true) { Checked = TransformGizmo.RotationSnapEnabled, TooltipText = "Enable rotation snapping", Parent = rotateSnappingWidget }; enableRotateSnapping.OnToggle += OnRotateSnappingToggle; var rotateSnappingCM = new ContextMenu(); _rotateSnapping = new ViewportWidgetButton(TransformGizmo.RotationSnapValue.ToString(), Sprite.Invalid, rotateSnappingCM); _rotateSnapping.TooltipText = "Rotation snapping values"; for (int i = 0; i < EditorViewportRotateSnapValues.Length; i++) { var v = EditorViewportRotateSnapValues[i]; var button = rotateSnappingCM.AddButton(v.ToString()); button.Tag = v; } rotateSnappingCM.ButtonClicked += OnWidgetRotateSnapClick; rotateSnappingCM.VisibleChanged += OnWidgetRotateSnapShowHide; _rotateSnapping.Parent = rotateSnappingWidget; rotateSnappingWidget.Parent = this; // Translation snapping widget var translateSnappingWidget = new ViewportWidgetsContainer(ViewportWidgetLocation.UpperRight); var enableTranslateSnapping = new ViewportWidgetButton(string.Empty, editor.Icons.Grid16, null, true) { Checked = TransformGizmo.TranslationSnapEnable, TooltipText = "Enable position snapping", Parent = translateSnappingWidget }; enableTranslateSnapping.OnToggle += OnTranslateSnappingToggle; var translateSnappingCM = new ContextMenu(); _translateSnapping = new ViewportWidgetButton(TransformGizmo.TranslationSnapValue.ToString(), Sprite.Invalid, translateSnappingCM); _translateSnapping.TooltipText = "Position snapping values"; for (int i = 0; i < EditorViewportTranslateSnapValues.Length; i++) { var v = EditorViewportTranslateSnapValues[i]; var button = translateSnappingCM.AddButton(v.ToString()); button.Tag = v; } translateSnappingCM.ButtonClicked += OnWidgetTranslateSnapClick; translateSnappingCM.VisibleChanged += OnWidgetTranslateSnapShowHide; _translateSnapping.Parent = translateSnappingWidget; translateSnappingWidget.Parent = this; // Gizmo mode widget var gizmoMode = new ViewportWidgetsContainer(ViewportWidgetLocation.UpperRight); _gizmoModeTranslate = new ViewportWidgetButton(string.Empty, editor.Icons.Translate16, null, true) { Tag = TransformGizmo.Mode.Translate, TooltipText = "Translate gizmo mode", Checked = true, Parent = gizmoMode }; _gizmoModeTranslate.OnToggle += OnGizmoModeToggle; _gizmoModeRotate = new ViewportWidgetButton(string.Empty, editor.Icons.Rotate16, null, true) { Tag = TransformGizmo.Mode.Rotate, TooltipText = "Rotate gizmo mode", Parent = gizmoMode }; _gizmoModeRotate.OnToggle += OnGizmoModeToggle; _gizmoModeScale = new ViewportWidgetButton(string.Empty, editor.Icons.Scale16, null, true) { Tag = TransformGizmo.Mode.Scale, TooltipText = "Scale gizmo mode", Parent = gizmoMode }; _gizmoModeScale.OnToggle += OnGizmoModeToggle; gizmoMode.Parent = this; // Show grid widget _showGridButton = ViewWidgetButtonMenu.AddButton("Show grid", () => Grid.Enabled = !Grid.Enabled); _showGridButton.Icon = Style.Current.CheckBoxTick; _showGridButton.IndexInParent = 1; // Create camera widget ViewWidgetButtonMenu.AddSeparator(); ViewWidgetButtonMenu.AddButton("Create camera here", CreateCameraAtView); DragHandlers.Add(_dragActorType); DragHandlers.Add(_dragAssets); InitModes(); }
/// <inheritdoc /> protected override void SetupDragDrop() { base.SetupDragDrop(); DragHandlers.Add(new DragHandler(new DragAssets(IsValidAsset), OnDragAsset)); }