示例#1
0
 // Use this for initialization
 void Start()
 {
     scoreText = GameObject.FindWithTag("Score");
     devilText = GameObject.FindWithTag("DevilMessage");
     devilText.GetComponent <Text>().transform.position = new Vector2(0, 1000);
     canvas = GameObject.FindWithTag("Canvas");
     dollah = player.GetComponent <Dollah>();
 }
 void Start()
 {
     mainCamera = GameObject.FindGameObjectWithTag("MainCamera").GetComponent <Camera>();
     dollah     = GetComponent <Dollah>();
     // player = this.gameObject;
     recallTimer = 180.0f;
     audio       = GameObject.Find("Music").GetComponent <AudioSource>();
     cam         = mainCamera;
 }
    // Use this for initialization
    void Start()
    {
        //currentHealth = maxHealth;
        //debug, runs decrease health every second
        //InvokeRepeating ("DecreaseHealth", 1f, 1f);

        audio = GameObject.Find("Music").GetComponent <AudioSource>();



        player   = GameObject.FindGameObjectWithTag("MasterPlayer");
        dollah   = player.GetComponent <Dollah>();
        emotions = GetComponent <AnimationManager>();
    }