void ParseLine() { if (parser.GetName(lineNum) != "Player") { playerTalking = false; characterName = parser.GetName(lineNum); dialogue = parser.GetContent(lineNum); pose = parser.GetPose(lineNum); position = parser.GetPosition(lineNum); color = parser.GetColor(lineNum); backgroundNum = parser.GetBackground(lineNum); musicNum = parser.GetMusic(lineNum); DisplayImages(); ChangeMusic(); } else { playerTalking = true; options = parser.GetOptions(lineNum); DisplayImages(); CreateButtons(); } }