public void TestHitAndClearHand() { var deck = new DeckOfCards(); var player = new Player("Player"); player.DoHit(deck); Assert.IsFalse(player.HandBusted); Assert.IsFalse(player.HandHeld); var card = player.PlayerHand.LastCardDelt; Assert.AreEqual(Card.Suits.Heart, card.Suit); Assert.AreEqual(1, card.Value); player.DoHit(deck); card = player.PlayerHand.LastCardDelt; Assert.AreEqual(Card.Suits.Heart, card.Suit); Assert.AreEqual(2, card.Value); deck.GetNextCard(); deck.GetNextCard(); deck.GetNextCard(); player.DoHit(deck); player.DoHit(deck); player.DoHit(deck); Assert.IsTrue(player.HandBusted); Assert.IsTrue(player.HandHeld); player.ClearHand(); Assert.IsFalse(player.HandBusted); Assert.IsFalse(player.HandHeld); Assert.AreEqual(0, player.Bet); Assert.AreEqual(0, player.PlayerHand.Cards.Count); }
public void TestCreateDeck() { var deck = new DeckOfCards(); for (var cnt = 0; cnt < DeckOfCards.HighCardValue; cnt++) { var card = deck.GetNextCard(); Assert.AreEqual(Card.Suits.Heart, card.Suit); Assert.AreEqual(cnt + 1, card.Value); } for (var cnt = 0; cnt < DeckOfCards.HighCardValue; cnt++) { var card = deck.GetNextCard(); Assert.AreEqual(Card.Suits.Club, card.Suit); Assert.AreEqual(cnt + 1, card.Value); } for (var cnt = 0; cnt < DeckOfCards.HighCardValue; cnt++) { var card = deck.GetNextCard(); Assert.AreEqual(Card.Suits.Diamond, card.Suit); Assert.AreEqual(cnt + 1, card.Value); } for (var cnt = 0; cnt < DeckOfCards.HighCardValue; cnt++) { var card = deck.GetNextCard(); Assert.AreEqual(Card.Suits.Spade, card.Suit); Assert.AreEqual(cnt + 1, card.Value); } }
public void TestShuffle() { var deck = new DeckOfCards(); var totalNotShuffle = 0; var cardsChecked = 0; deck.ShuffleDeck(); var card1 = deck.GetNextCard(); while (cardsChecked < DeckOfCards.MaxDeck - 1) { cardsChecked++; var card2 = deck.GetNextCard(); if ((card1.Suit == card2.Suit) && (card1.Value == card2.Value)) { totalNotShuffle++; } card1 = card2; } var percentageNotShuffled = (totalNotShuffle / 52.0M) * 100M; Assert.IsFalse(percentageNotShuffled > 10); }
public void TestInitPlayer() { var deck = new DeckOfCards(); var player = new Player("Testing"); deck.GetNextCard(); deck.GetNextCard(); deck.GetNextCard(); deck.GetNextCard(); deck.GetNextCard(); deck.GetNextCard(); deck.GetNextCard(); player.GetCard(deck); player.GetCard(deck); player.GetCard(deck); Assert.AreEqual(3, player.PlayerHand.Cards.Count); Assert.AreEqual(27, player.PlayerHand.TotalHand()); Assert.IsTrue(player.HandBusted); Assert.IsTrue(player.HandHeld); player.ClearHand(); Assert.AreEqual(0, player.PlayerHand.Cards.Count); Assert.AreEqual(0, player.PlayerHand.TotalHand()); Assert.IsFalse(player.HandBusted); Assert.IsFalse(player.HandHeld); }
public void TestTotalError() { var deck = new DeckOfCards(); var player = new Player("Testing"); player.GetCard(deck); deck.GetNextCard(); deck.GetNextCard(); deck.GetNextCard(); deck.GetNextCard(); deck.GetNextCard(); deck.GetNextCard(); player.GetCard(deck); Assert.AreEqual(19, player.PlayerHand.TotalHand()); deck = new DeckOfCards(); player = new Player("Testing"); deck.GetNextCard(); player.GetCard(deck); deck.GetNextCard(); deck.GetNextCard(); deck.GetNextCard(); deck.GetNextCard(); deck.GetNextCard(); player.GetCard(deck); Assert.AreEqual(10, player.PlayerHand.TotalHand()); deck = new DeckOfCards(); player = new Player("Testing"); deck.GetNextCard(); player.GetCard(deck); deck.GetNextCard(); deck.GetNextCard(); deck.GetNextCard(); player.GetCard(deck); Assert.AreEqual(8, player.PlayerHand.TotalHand()); }
public void TestBlackJack() { var deck = new DeckOfCards(); var player = new Player("Testing"); player.GetCard(deck); deck.GetNextCard(); deck.GetNextCard(); deck.GetNextCard(); deck.GetNextCard(); deck.GetNextCard(); deck.GetNextCard(); deck.GetNextCard(); deck.GetNextCard(); player.GetCard(deck); Assert.IsTrue(player.HasBackJack()); }