internal void SetDebugOutputFunction(DebugOutputType eDetailLevel, FSteamNetworkingSocketsDebugOutput pfnFunc) { _SetDebugOutputFunction(Self, eDetailLevel, pfnFunc); }
internal void SetDebugOutputFunction(DebugOutputType eDetailLevel, IntPtr pfnFunc) { _SetDebugOutputFunction(Self, eDetailLevel, pfnFunc); }
public static void SetDebugOutputFunction(DebugOutputType eDetailLevel, IntPtr pfnFunc) { Internal.SetDebugOutputFunction(eDetailLevel, pfnFunc); }
private static extern void _SetDebugOutputFunction(IntPtr self, DebugOutputType eDetailLevel, FSteamNetworkingSocketsDebugOutput pfnFunc);