示例#1
0
 public void OnRenderObject(NavmeshBuild build)
 {
     if (mEnabled && mShow && build && build.HasInputData)
     {
         InputGeometry geom = build.InputGeom;
         DebugDraw.Bounds(geom.BoundsMin.ToUnityVector3(), geom.BoundsMax.ToUnityVector3(), Color.grey);
     }
 }