private void Socket_DisconnectedCallback() { DebugLog.Log("Disconnected from client"); dispatcher.InvokeAsync(delegate() { if (timer != null) { timer.Stop(); } socket.ReListen(); }); }
private void Socket_DisconnectedCallback() { Console.WriteLine("Disconnected from client"); receivedMetaData = false; dispatcher.InvokeAsync(delegate() { if (timer != null) { timer.Tick -= Timer_Tick_bitmap_to_openH264_Encoder; timer.Dispose(); timer = null; } if (encoder != null) { encoder.reInit(); } timestamp = 0; socket.ReListen(); }); }