private void OnEnable() { if (!RecyclableComp) { RecyclableComp = GetComponent <ARecyclable>(); } if (!Timer) { Timer = GetComponent <DSingleFireTimer>(); } if (Timer) { Timer.OnTimerFired.AddListener(Recycle); } }
private void OnEnable() { if (!Destroyable) { Destroyable = GetComponent <ADestroyable>(); } if (!Timer) { Timer = GetComponent <DSingleFireTimer>(); } if (Timer) { Timer.OnTimerFired.AddListener(Destroy); } }