public void Load(CsvStream csvStream) { csvStream.GetVar(ref index); csvStream.GetVar(ref data1); csvStream.GetVar(ref data2); csvStream.GetVar(ref data3); csvStream.GetVar(ref data4); csvStream.GetVar(ref data5); }
public void Load(CsvStream csvStream) { csvStream.GetVar(ref index); csvStream.GetVar(ref damage); csvStream.GetVar(ref attack_time); csvStream.GetVar(ref motion_name); csvStream.GetVar(ref attack_range); csvStream.GetVar(ref m_UnitAttribute.m_damage); csvStream.GetVar(ref m_UnitAttribute.m_damageAdd); csvStream.GetVar(ref m_UnitAttribute.m_damageMultiply); csvStream.GetVar(ref m_UnitAttribute.m_attackSpeed); csvStream.GetVar(ref m_UnitAttribute.m_attackSpeedAdd); csvStream.GetVar(ref m_UnitAttribute.m_attackSpeedMultiply); csvStream.GetVar(ref m_UnitAttribute.m_moveSpeed); csvStream.GetVar(ref m_UnitAttribute.m_moveSpeedAdd); csvStream.GetVar(ref m_UnitAttribute.m_moveSpeedMultiply); csvStream.GetVar(ref m_UnitAttribute.m_hp); csvStream.GetVar(ref m_UnitAttribute.m_hpAdd); csvStream.GetVar(ref m_UnitAttribute.m_hpMultiple); }