public int Update(Player item)
 {
     using (var context = new ContextFSIS())
     {
         context.Entry(item).State = System.Data.Entity.EntityState.Modified;
         return(context.SaveChanges());
     }
 }
 public int Add(Player item)
 {
     using (var context = new ContextFSIS())
     {
         context.Player.Add(item);
         context.SaveChanges();
         return(item.PlayerID);
     }
 }
示例#3
0
 public int Add(Player person)
 {
     using (var context = new ContextFSIS())
     {
         context.Players.Add(person);
         context.SaveChanges();
         return(person.PlayerID);
     }
 }
 public int Delete(int productid)
 {
     using (var context = new ContextFSIS())
     {
         var existing = context.Player.Find(productid);
         if (existing == null)
         {
             throw new Exception("Player has been removed from database");
         }
         context.Player.Remove(existing);
         return(context.SaveChanges());
     }
 }