void OnBuy() { int value = (int)chooseSlider.value + 1; int totalCost = GetTotalCost(chooseSlider.value); //m_PunchAnim.Pause(); if (warning.gameObject.active) { m_PunchAnim.Restart(); return; } Constant.BuyToolById(m_idx, (int)chooseSlider.value + 1); Close(); }