public static void posttrenchDialog(Whale Player) { Console.Clear(); ConsoleInterface.HUD(Player); Typewrite("\nYou emerge triumphant over ", "dialog"); Fastwrite("Lundphin", "enemy"); Typewrite("\n. The galaxy is once again at peace.", "dialog"); Fastwrite("\nI think I will get something to drink.", "self"); Console.WriteLine("\nPress Space to continue."); Console.ReadKey(); Console.Clear(); ConsoleInterface.HUD(Player); Fastwrite("\nThe the boot trodden peoples of ", "dialog"); Typewrite($"{Player.currentPlanet}", "location"); Fastwrite(" realize that their dictator has be vanquished", "dialog"); Typewrite("\nHail Dorthy! The wicked witch is dead!!!!", "friend"); Typewrite($"\nI mean, Hail {Player.Name}, we are free from Lundfin's tyranical reign! ", "friend"); Console.WriteLine("\nPress Space to continue."); Console.ReadKey(); Console.Clear(); ConsoleInterface.EndGameWin(); }