示例#1
0
    void Start()
    {
        var configuration = ConfigurationXml.Load();

        manager = GameObject.Find("GameManager");
        manager.GetComponent <MazeBuilder>().ChargeMaze();
        int c = 0;

        foreach (GameObject tile in manager.GetComponent <MazeBuilder>().m_Maze)
        {
            m_Tiles[c] = manager.GetComponent <MazeBuilder>().m_Maze[c].GetComponent <TileManager>();
            c++;
        }

        m_StartWait = new WaitForSeconds(m_StartDelay);
        m_EndWait   = new WaitForSeconds(m_EndDelay);

        /*prueba.color = Color.red;
        *  prueba.text = "" + turno;*/
        puntosRaton        = 0;
        puntuacion.text    = "" + puntosRaton;
        duracionTurno.text = "" + segundosTurno.ToString("f0");
    }
示例#2
0
        public void Load_ShouldShowWarning_ForUnknownAppender()
        {
            mXmlDoc.LoadXml("<?xml version=\"1.0\" encoding=\"utf-8\"?><log4net><appender></appender></log4net>");

            mSut.Load();

            mToastService.Received(1).ShowWarning("At least one unrecognized appender was found in this configuration.");
        }