示例#1
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        public static void FillQuad(this IntPtr bmp, int width, int height, int x1, int y1, int x2, int y2, int x3, int y3, int x4, int y4, Color color)
        {
            var col = color.Intify();

            bmp.FillQuad(width, height, x1, y1, x2, y2, x3, y3, x4, y4, col);
        }
示例#2
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 public static void DrawLine(this RenderContext context, Point p1, Point p2, Color color)
 {
     context.DrawLine(p1, p2, color.Intify());
 }
示例#3
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 public static void DrawEllipse(this RenderContext context, VectorD center, VectorD radius, Color color)
 {
     context.BackBuffer.DrawEllipse((int)center.X, (int)center.Y, (int)radius.X, (int)radius.Y, color.Intify(), context.Width,
                                    context.Height);
 }
示例#4
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        public static void DrawLineVector(this IntPtr target, VectorD start, VectorD stop, Color colour, int width, int height)
        {
            var col = colour.Intify();

            target.DrawLineVector(start, stop, (d, d1, position) => col, width, height);
        }
示例#5
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 public static void FillQuad(this IntPtr bmp, int width, int height, int x1, int y1, int x2, int y2, int x3, int y3, int x4, int y4, Color color)
 {
     var col = color.Intify();
     bmp.FillQuad(width, height, x1, y1, x2, y2, x3, y3, x4, y4, col);
 }
示例#6
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 public static void DrawEllipse(this RenderContext context, VectorD center, VectorD radius, Color color)
 {
     context.BackBuffer.DrawEllipse((int) center.X, (int) center.Y, (int) radius.X, (int) radius.Y, color.Intify(), context.Width,
         context.Height);
 }
示例#7
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 public static void DrawLine(this RenderContext context, Point p1, Point p2, Color color)
 {
     context.DrawLine(p1, p2, color.Intify());
 }
示例#8
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 public static void DrawLineVector(this IntPtr target, VectorD start, VectorD stop, Color colour, int width, int height)
 {
     var col = colour.Intify();
     target.DrawLineVector(start, stop, (d, d1, position) => col, width, height);
 }