示例#1
0
    public void Init(Object owner, Vector3 position, Vector3 velocity, float life)
    {
        detector = GetComponent <CollisionDetector>();

        detector.ClearEvents();
        detector.Collided += detector_Collided;

        Owner = owner;
        transform.position = position;
        Velocity           = velocity;
        Lifetime           = life;

        gameObject.SetActive(true);
    }