public void OnBuyClick() { _clickCount += 1; showCoinNumber = 5 * _clickCount >= 15 ? MAXCount : 5 * _clickCount; GameData.Instance.ChangeCoinsData(5 * _clickCount); callback = () => { CoinCollectionAnim.ShowCollectionAnim(fromTransform, targetTransform, coinPrefab, coinsCount, showCoinNumber); }; _openChestDialog.Init(showCoinNumber, callback); }
public void OnBgClick() { CoinCollectionAnim.ShowCollectionAnim(fromTransform, targetTransform, coinPrefab, coinsCount, showCoinNumber); showChestDialog.SetActive(false); }