示例#1
0
	// Use this for initialization
	void Awake () {
		instance = this;
		canGoUp = true;
		canGoDown = true;
		canGoRight = true;
		canGoLeft = true;
		heliSkripta = GetComponentInChildren<Kopter> ();
		rigid = GetComponent<Rigidbody2D> ();
		myTrans = transform;
		levo = true;
		transformHelija = transform.GetChild (1);
		transformSprajtaSenke = transform.GetChild (0);
		visinaKoptera =  transformHelija.position.y - transformSprajtaSenke.position.y;
		rigid = GetComponent<Rigidbody2D> ();
	}
示例#2
0
文件: Kopter.cs 项目: HolyManoly/Tom
	// Use this for initialization
	void Start () {
		heliSenka = transform.parent.gameObject.GetComponent<ChoperBehaviour> ();
		rigid = GetComponent<Rigidbody2D> ();
		canMove = true;
	}