public void CharacterClickedDeselectAllButtons() { characterButton.DeselectAllCharacters(); }
void Update() { #if !UNITY_IOS //####MOBILE exit button. IOS don't have an exit button if (Input.GetKeyDown(KeyCode.Escape)) { setPause(!gamePaused); } #endif #if UNITY_ANDROID || UNITY_WP8 || UNITY_IOS //####MOBILE if (Input.touchCount == 1 && !pinching) { if (clickableArea.Contains(Input.GetTouch(0).position)) { if (Input.GetTouch(0).phase == TouchPhase.Began) { touchStarted = true; } if (touchStarted) { dragTimePassed += Time.deltaTime; } //move camera mobile if (Input.GetTouch(0).phase == TouchPhase.Moved) { touchMoved = true; /*if(dragTimePassed >= dragThresholdTime){*/ cameraManager.DragCamera(DragMovement(Input.GetTouch(0))); /*}*/ } //move character mobile after threshold time /* * if (touchStarted && !touchMoved && dragTimePassed >= dragThresholdTime) { * charactersManager.CheckClickedPoint(Input.GetTouch(0).position); * } */ //move character mobile if (Input.GetTouch(0).phase == TouchPhase.Ended && !touchMoved /*&& dragTimePassed < dragThresholdTime*/) { charactersManager.CheckClickedPoint(Input.GetTouch(0).position); } } else { //start selecting buttons if (Input.GetTouch(0).phase == TouchPhase.Began) { CharacterSelectButton buttonTouched = CheckButtonsTouched(Input.GetTouch(0).position); if (buttonTouched != null) { buttonTouched.DeselectAllCharacters(); buttonTouched.SelectCharacterWithoutDeselectingOthers(); } } //drag buttons if (Input.GetTouch(0).phase == TouchPhase.Moved) { CharacterSelectButton buttonTouched = CheckButtonsTouched(Input.GetTouch(0).position); if (buttonTouched != null) { if (!buttonTouched.selected) { buttonTouched.SelectCharacterWithoutDeselectingOthers(); } } } } } //Zoom mobile if (Input.touchCount == 2) { if (clickableArea.Contains(Input.GetTouch(0).position) && clickableArea.Contains(Input.GetTouch(1).position)) { pinching = true; // Store both touches. Touch touchZero = Input.GetTouch(0); Touch touchOne = Input.GetTouch(1); cameraManager.ZoomCamera(PinchMovement(touchZero, touchOne)); } } if (Input.touchCount == 0) { pinching = false; //Drag variables dragTimePassed = 0f; touchStarted = false; touchMoved = false; } #endif #if UNITY_EDITOR || (!UNITY_ANDROID && !UNITY_WP8 && !UNITY_IOS) //####DESKTOP //move character desktop if (Input.GetAxis("Horizontal") != 0f || Input.GetAxis("Vertical") != 0f) { cameraManager.DragCamera(new Vector2(-Input.GetAxis("Horizontal"), -Input.GetAxis("Vertical"))); } if (clickableArea.Contains(Input.mousePosition)) { if (Input.GetMouseButtonDown(0)) { charactersManager.CheckClickedPoint(Input.mousePosition); } if (Input.GetMouseButton(0)) { dragTimePassed += Time.deltaTime; } if (Input.GetMouseButtonUp(0)) { dragTimePassed = 0f; } } #endif }