protected void WithChildAt(double x, double y, bool grabHasPriority, CanvasItemHandler handler) { CanvasItem child = FindChildAt(x, y, grabHasPriority); if (child != null) { handler(child); } }
protected void WithChildAt(double x, double y, CanvasItemHandler handler) { WithChildAt(x, y, true, handler); }
protected void WithPointerGrabChild(CanvasItemHandler handler) { WithChildAt(-1, -1, true, handler); }
protected void WithPointerGrabChild(CanvasItemHandler handler) { WithChildAt (-1, -1, true, handler); }
protected void WithChildAt(double x, double y, bool grabHasPriority, CanvasItemHandler handler) { CanvasItem child = FindChildAt (x, y, grabHasPriority); if (child != null) { handler (child); } }
protected void WithChildAt(double x, double y, CanvasItemHandler handler) { WithChildAt (x, y, true, handler); }