public static void Invoke(Platform oldPlatform, Platform newPlatform) { CallbackOrderAttribute.Invoke <OnPlatformWillChangeAttribute>( new object[] { oldPlatform, newPlatform } ); }
public static void Invoke() { #if !(UNITY_CLOUD_BUILD || TEAMCITY_BUILD) CallbackOrderAttribute.Invoke <OnPlatformBootstrapAttribute>(null); #endif }
public static void Invoke(IBuildProcessor processor) { CallbackOrderAttribute.Invoke <OnBuildPostprocessAttribute>(new object[] { processor }); }