public Button(ButtonServer buttonServer) { this._buttonServer = buttonServer; }
int numOfButt = 6; // You can use the number of buttons as you need by chainging this value. public UIVA_UnityToOpenvibeButton() { vrpnConnection = Connection.CreateServerConnection(50555);// port number unityButtServer = new ButtonServer("unity_button@localhost", vrpnConnection, 32); unityButtServer.MuteWarnings = true; }
int buttNums = 4; // You can use the number of buttons as you need by chainging this value. public UIVA_ButtonServer() { vrpnConnection = Connection.CreateServerConnection(50555); // port number buttServer = new ButtonServer("button_test@localhost", vrpnConnection, 32); // 마지막은 버튼 개수 buttServer.MuteWarnings = true; }