示例#1
0
 // Use this for initialization
 void Start()
 {
     CameraHead    = GameObject.Find("CenterEyeAnchor");
     BrainCollider = CameraHead.GetComponent <Brain_Collider>();
     RigidBodyRig  = this.GetComponent <Rigidbody>();
     CameraRig     = GameObject.Find("OVRCameraRig").transform;
 }
示例#2
0
 // Use this for initialization
 void Start()
 {
     CameraHead    = GameObject.Find("Camera (head)");
     BrainCollider = CameraHead.GetComponent <Brain_Collider>();
     RigidBodyRig  = this.GetComponent <Rigidbody>();
     //CurrentPosition = CameraHead.GetComponent<Rigidbody>().transform.position;
     //RigidBodyPerson.GetComponent<Rigidbody>().transform.position = CurrentPosition;
     //CameraHead.GetComponent<Rigidbody>().transform.position = CurrentPosition;
 }