//获取开始爆炸区块 public static BombArea GetStartBombArea() { m_CurBombRoad = BombRoad.GoldStart; if (m_BombRoad.ContainsKey(m_CurBombRoad) == true) { return(m_BombRoad [m_CurBombRoad]); } else { return(null); } }
//获取下一个爆炸区块 public static BombArea GetNextBombArea() { int value = (int)m_CurBombRoad; value++; m_CurBombRoad = (BombRoad)value; if (m_BombRoad.ContainsKey(m_CurBombRoad) == true) { return(m_BombRoad [m_CurBombRoad]); } else { return(null); } }