public CardBrowsingForm(BingoGameState s) { if (s == null) { throw new Exception("Bad state passed."); } state = s; session_event = s.session_event; InitializeComponent(); pack_browser_enabled = false; foreach (Pattern p in s.game.patterns) { if (p.sub_patterns.Count > 1) { pack_browser_enabled = true; } } if (false) { if (pack_browser_enabled) { bingoCardGroup1.Hide(); //bingoPackGroup1.Show(); } else { bingoCardGroup1.Show(); //bingoPackGroup1.Hide(); } } }
private void button1_Click(object sender, EventArgs e) { PurchasePacks(); foreach (BingoGame game in session.GameList) { BingoGameState state = session_event.StepTo(session.GameList.IndexOf(game)); session_event.PlayGame(state); } }
void InitPlayer() { if (session_event._PlayerList.Count > 0) { player = session_event._PlayerList[0]; current_game = 0; current_card = 0; state = session_event.BingoGameEvents[current_game]; } }
private void button3_Click(object sender, EventArgs e) { // play cards vs db... BingoSession session = new BingoSession(); Pattern p = new Pattern(); p.algorithm = OpenSkieScheduler3.PatternDescriptionTable.match_types.CrazyMark; p.repeat_count = 24; p.crazy_hardway = true; BingoGame game; session.GameList.Add(game = new BingoGame(new BingoGameCore4.Pattern[] { p })); BingoGameGroup game_group = new BingoGameGroup(Guid.Empty); game_group.Add(game); BingoPacks packs = new BingoPacks(session.GameList, schedule, null); BingoGameCore4.CardMaster.CardReader card_file = new BingoGameCore4.CardMaster.CardReader("c:\\ftn3000\\data\\cards\\Random 360k (50s300w)(81_Full).20110225.dat"); BingoDealer dealer = BingoDealers.GetDealer(card_file, 1, 1); packs.CreatePack(dealer, "Test Pack"); BingoPack pack = packs.MakePack("Test Pack", card_file.Length); BingoSessionEvent session_evnet = new BingoSessionEvent(session, true); BingoPlayer player; player = new BingoPlayer(); PlayerTransaction transaction; player.transactions.Add(transaction = new PlayerTransaction(player, 12345689)); player.PlayPack(transaction, pack); session_evnet.PlayerList.Add(player); BallDataExternal bde = new BallDataExternal(); session_evnet.ball_data = bde; BingoGameState game_state = session_evnet.StepTo(0); bde.Balls = calls[0]; session_evnet.Play(game_state); }
private void buttonNextPack_Click(object sender, EventArgs e) { if (player != null) { if (current_game < (session_event.BingoGameEvents.Count - 1)) { current_game++; current_card = 0; state = session_event.BingoGameEvents[current_game]; } UpdateCard(); } else { InitPlayer(); } }
private void buttonPriorPack_Click(object sender, EventArgs e) { if (player != null) { if (current_game > 0) { current_game--; current_card = 0; state = session_event.BingoGameEvents[current_game]; } } else { InitPlayer(); } UpdateCard(); }
private void button1_Click(object sender, EventArgs e) { //session_event dataGridViewGames.SelectionMode = DataGridViewSelectionMode.FullRowSelect; DataGridViewSelectedRowCollection rows = dataGridViewGames.SelectedRows; foreach (DataGridViewRow row in rows) { //BingoGame game = row. [ 0 , 1 ] as BingoGame; BingoGameState s = session_event.BingoGameEvents[Convert.ToInt32(row.Cells["GameID"].Value)]; //game.game_ID ); //BingoSession.BingoSessionEvent game_event = s as BingoSession.BingoSessionEvent; session_event.Play(s); CardBrowsingForm info = new CardBrowsingForm(s); info.ShowDialog(); } }
public CardBrowsingForm(BingoSessionEvent s) { if (s == null) { throw new Exception("Bad state passed."); } session_event = s; if (s.BingoGameEvents.Count > 0) { state = s.BingoGameEvents[0]; } else { state = null; } // state = s; InitializeComponent(); }
private void button2_Click(object sender, EventArgs e) { do { game_state = session_event.Step(); if (game_state.valid) { session_event.PlayGame(game_state); foreach (wininfo win in game_state.winning_cards) { listBox1.Items.Add(win.playing_card.ToString()); listBox1.Refresh(); } } }while(game_state.valid); session_event.Close(); }
void bingo_game_core_data_GameChanged(int game) { if (session != null) { if (game == _game) { return; } _game = game; if (game > 0) { BingoGameState game_state = session_event.StepTo(game - 1); //This begins a thread to do the playing and returns. session_event.BeginGame(game_state); } else { } } }
void SetupNewSession(DateTime the_day, int session) { //if( playing_session == null || playing_session.session_number != session ) { Log.log("Starting new session " + session); // load in the correct session.... this_session = new BingoSession(schedule, the_day, session); playing_session = new BingoSessionEvent(this_session, true); BingoGameCore4.Forms.RatedGameConfigurator.GameConfiguration game_config = new RatedGameConfigurator.GameConfiguration(schedule); DsnSQLUtil.MatchCreate(schedule.schedule_dsn, game_config); game_config.Fill(); foreach (BingoGame game in this_session.GameList) { BingoGameState s = playing_session.Step(); DataRow[] rows = game_config.Select("session_game_id=" + DsnSQLUtil.GetSQLValue(null , schedule.session_games.Columns[SessionGame.PrimaryKey].DataType , game.session_game_id)); if (rows.Length > 0) { game.rate = Convert.ToBoolean(rows[0]["rate"]); } } pack_sequence = RatedPackConfigurator.GetPackDNA(this_session); //playing_session.ReloadPlayers(/* pack_sequence */); #if static_dna { pack_sequence = new PackDNA(); pack_sequence.pack_sequence.Add(this_session.GameList.pack_list.GetPack("RB Blue")); //1 pack_sequence.pack_sequence.Add(this_session.GameList.pack_list.GetPack("RB Blue")); //2 pack_sequence.pack_sequence.Add(this_session.GameList.pack_list.GetPack("RB Blue")); //3 pack_sequence.pack_sequence.Add(this_session.GameList.pack_list.GetPack("RB Blue")); //4 pack_sequence.pack_sequence.Add(this_session.GameList.pack_list.GetPack("RB Red")); pack_sequence.pack_sequence.Add(this_session.GameList.pack_list.GetPack("RB Red")); //5 pack_sequence.pack_sequence.Add(this_session.GameList.pack_list.GetPack("RB Red")); pack_sequence.pack_sequence.Add(this_session.GameList.pack_list.GetPack("RB Red")); //6 pack_sequence.pack_sequence.Add(this_session.GameList.pack_list.GetPack("RB Green")); pack_sequence.pack_sequence.Add(this_session.GameList.pack_list.GetPack("RB Green")); //7 pack_sequence.pack_sequence.Add(this_session.GameList.pack_list.GetPack("RB Green")); pack_sequence.pack_sequence.Add(this_session.GameList.pack_list.GetPack("RB Green")); //8 pack_sequence.pack_sequence.Add(this_session.GameList.pack_list.GetPack("Free Blue")); //9 pack_sequence.pack_sequence.Add(this_session.GameList.pack_list.GetPack("Free Blue")); //10 pack_sequence.pack_sequence.Add(this_session.GameList.pack_list.GetPack("Free Blue")); //11 pack_sequence.pack_sequence.Add(this_session.GameList.pack_list.GetPack("Free Red")); //12 pack_sequence.pack_sequence.Add(this_session.GameList.pack_list.GetPack("Free Red")); //13 pack_sequence.pack_sequence.Add(this_session.GameList.pack_list.GetPack("Free Red")); //14 pack_sequence.pack_sequence.Add(this_session.GameList.pack_list.GetPack("RB Blue")); //15 pack_sequence.pack_sequence.Add(this_session.GameList.pack_list.GetPack("RB Red")); pack_sequence.pack_sequence.Add(this_session.GameList.pack_list.GetPack("RB Green")); //16 playing_session.ReloadPlayers(pack_sequence); } #endif } }
void EltaninReceiver_GameChanged(int new_Game) { //this needs to have an option. if (true) { return; } //---------------------------------------------- // FIX //---------------------------------------------- if (playing_session == null) { return; } Log.log("New game " + new_Game); if (new_Game != old_game) { if (old_game > 0) { UpdateStatus("Reloading players in session " + playing_session.session_number + " and game " + old_game); try { //playing_session.PlayerList //playing_session.ReloadPlayers(/* pack_sequence */); // make sure the players are up to date... /* * for( int p = 0; p < 60; p++ ) * playing_session.PlayerList.Add( new BingoPlayer() ); */ BingoGameState s = playing_session.StepToReplay(old_game); if (s.valid) { UpdateStatus("Playing session " + playing_session.session_number + " and game " + old_game); playing_session.Play(s); while (playing_session.Active) { Thread.SpinWait(1); } UpdateStatus("Calculating session " + playing_session.session_number + " and game " + old_game); if (BingoGameCore4.RateRank.Calculate(s)) { UpdateStatus("Writing session " + playing_session.session_number + " and game " + old_game); StateWriter.DumpState(s, false, false); } else { UpdateStatus("Game did not get ranked, not writing."); } } else { UpdateStatus("Skiping game... not playing it."); } } catch (Exception e) { Log.log("Outermost catcher caught exception - " + e.StackTrace); Log.log("Timer will resume at least..."); Log.log(e.Message); } } old_game = new_Game; } // Scan prior game... //throw new Exception( "The method or operation is not implemented." ); }