public override void Reset() { base.Reset(); if (db == null) { storage = new TestStorage(@"TestCasePlaySongSelect"); var backingDatabase = storage.GetDatabase(@"client"); rulesets = new RulesetDatabase(storage, backingDatabase); db = new BeatmapDatabase(storage, backingDatabase, rulesets); var sets = new List <BeatmapSetInfo>(); for (int i = 0; i < 100; i += 10) { sets.Add(createTestBeatmapSet(i)); } db.Import(sets); } Add(songSelect = new PlaySongSelect()); AddStep(@"Sort by Artist", delegate { songSelect.FilterControl.Sort = SortMode.Artist; }); AddStep(@"Sort by Title", delegate { songSelect.FilterControl.Sort = SortMode.Title; }); AddStep(@"Sort by Author", delegate { songSelect.FilterControl.Sort = SortMode.Author; }); AddStep(@"Sort by Difficulty", delegate { songSelect.FilterControl.Sort = SortMode.Difficulty; }); }
public override void Reset() { base.Reset(); oldDb = Dependencies.Get <BeatmapDatabase>(); if (db == null) { storage = new TestStorage(@"TestCasePlaySongSelect"); db = new BeatmapDatabase(storage); Dependencies.Cache(db, true); var sets = new List <BeatmapSetInfo>(); for (int i = 0; i < 100; i += 10) { sets.Add(createTestBeatmapSet(i)); } db.Import(sets); } Add(songSelect = new PlaySongSelect()); AddButton(@"Sort by Artist", delegate { songSelect.FilterControl.Sort = SortMode.Artist; }); AddButton(@"Sort by Title", delegate { songSelect.FilterControl.Sort = SortMode.Title; }); AddButton(@"Sort by Author", delegate { songSelect.FilterControl.Sort = SortMode.Author; }); AddButton(@"Sort by Difficulty", delegate { songSelect.FilterControl.Sort = SortMode.Difficulty; }); }
public async Task Import(string path) { if (beatmaps != null) { beatmaps.Import(path); } else { await channel.SendMessage(new BeatmapImportMessage { Path = path }); } }
public async Task ImportAsync(string path) { if (beatmaps == null) { //we want to contact a remote osu! to handle the import. await SendMessageAsync(new BeatmapImportMessage { Path = path }); return; } beatmaps.Import(path); }
private void load(AudioManager audio, OsuConfigManager config, BeatmapDatabase beatmaps, Framework.Game game) { menuVoice = config.GetBindable <bool>(OsuSetting.MenuVoice); menuMusic = config.GetBindable <bool>(OsuSetting.MenuMusic); var trackManager = audio.Track; BeatmapSetInfo setInfo = null; if (!menuMusic) { var query = beatmaps.Query <BeatmapSetInfo>().Where(b => !b.DeletePending); int count = query.Count(); if (count > 0) { setInfo = query.ElementAt(RNG.Next(0, count - 1)); } } if (setInfo == null) { var query = beatmaps.Query <BeatmapSetInfo>().Where(b => b.Hash == MENU_MUSIC_BEATMAP_HASH); setInfo = query.FirstOrDefault(); if (setInfo == null) { // we need to import the default menu background beatmap beatmaps.Import(new OszArchiveReader(game.Resources.GetStream(@"Tracks/circles.osz"))); setInfo = query.First(); setInfo.DeletePending = true; beatmaps.Update(setInfo, false); } } beatmaps.GetChildren(setInfo); Beatmap = beatmaps.GetWorkingBeatmap(setInfo.Beatmaps[0]); track = Beatmap.Track; trackManager.SetExclusive(track); welcome = audio.Sample.Get(@"welcome"); seeya = audio.Sample.Get(@"seeya"); }
private void load() { if (!Host.IsPrimaryInstance) { Logger.Log(@"osu! does not support multiple running instances.", LoggingTarget.Runtime, LogLevel.Error); Environment.Exit(0); } if (args?.Length > 0) { var paths = args.Where(a => !a.StartsWith(@"-")); Task.Run(() => BeatmapDatabase.Import(paths)); } Dependencies.Cache(this); PlayMode = LocalConfig.GetBindable <PlayMode>(OsuConfig.PlayMode); }
private void dragDrop(DragEventArgs e) { // this method will only be executed if e.Effect in dragEnter gets set to something other that None. var dropData = (object[])e.Data.GetData(DataFormats.FileDrop); var filePaths = dropData.Select(f => f.ToString()).ToArray(); if (filePaths.All(f => Path.GetExtension(f) == @".osz")) { Task.Run(() => BeatmapDatabase.Import(filePaths)); } else if (filePaths.All(f => Path.GetExtension(f) == @".osr")) { Task.Run(() => { var score = ScoreDatabase.ReadReplayFile(filePaths.First()); Schedule(() => LoadScore(score)); }); } }
public override void Reset() { base.Reset(); oldDb = Dependencies.Get<BeatmapDatabase>(); if (db == null) { storage = new TestStorage(@"TestCasePlaySongSelect"); db = new BeatmapDatabase(storage); Dependencies.Cache(db, true); var sets = new List<BeatmapSetInfo>(); for (int i = 0; i < 100; i += 10) sets.Add(createTestBeatmapSet(i)); db.Import(sets); } Add(new PlaySongSelect()); }
private void load() { if (!Host.IsPrimaryInstance) { Logger.Log(@"osu! does not support multiple running instances.", LoggingTarget.Runtime, LogLevel.Error); Environment.Exit(0); } if (args?.Length > 0) { var paths = args.Where(a => !a.StartsWith(@"-")); Task.Run(() => BeatmapDatabase.Import(paths.ToArray())); } Dependencies.Cache(this); configRuleset = LocalConfig.GetBindable <int>(OsuSetting.Ruleset); Ruleset.Value = RulesetDatabase.GetRuleset(configRuleset.Value); Ruleset.ValueChanged += r => configRuleset.Value = r.ID ?? 0; }
public override void Reset() { base.Reset(); oldDb = Dependencies.Get <BeatmapDatabase>(); if (db == null) { storage = new TestStorage(@"TestCasePlaySongSelect"); db = new BeatmapDatabase(storage); Dependencies.Cache(db, true); var sets = new List <BeatmapSetInfo>(); for (int i = 0; i < 100; i += 10) { sets.Add(createTestBeatmapSet(i)); } db.Import(sets); } Add(new PlaySongSelect()); }
protected async void ImportBeatmapsAsync(IEnumerable <string> paths) { await Task.Run(() => BeatmapDatabase.Import(paths)); }