public void InitializaBattle() { CanvasFade.StartFadeOut(null); BattleInfo = BattleInfoFactory.CreateBattleInfo(GameData.BattleToLoad); if (BattleInfo.BattleMusic != null) { SoundManager.instance.PlayMusic(BattleInfo.BattleMusic); } InitializeComboStone(); InitializePlayer(); InitializeBoss(); InitializeTimer(); initializeKeyboard(); initializePowerUps(); InitializePopUps(); _battleStatus = BattleStatus.Running; }
public void Start() { _battleInfo = BattleInfoFactory.CreateBattleInfo(GameData.BattleToLoad); initializeComponents(); CanvasFade.StartFadeOut(null); }