private string ClassAttributes(int classSelection) { if(classSelection.Equals(1)){ BaseClass tempClass = new BaseDerezzerClass(); string tempStats = StatString(tempClass); return tempStats; } else if(classSelection.Equals(2)){ BaseClass tempClass = new BaseTracerClass(); string tempStats = StatString(tempClass); return tempStats; }else{ BaseClass tempClass = new BaseWardenClass(); string tempStats = StatString(tempClass); return tempStats; } }
private string ClassDescription(int classSelection) { if (classSelection.Equals(0)) { BaseClass tempClass = new BaseWardenClass(); return(tempClass.ClassDescription); } else if (classSelection.Equals(1)) { BaseClass tempClass = new BaseDerezzerClass(); return(tempClass.ClassDescription); } else if (classSelection.Equals(2)) { BaseClass tempClass = new BaseTracerClass(); return(tempClass.ClassDescription); } return("Choose your path."); }
private string ClassAttributes(int classSelection) { if (classSelection.Equals(1)) { BaseClass tempClass = new BaseDerezzerClass(); string tempStats = StatString(tempClass); return(tempStats); } else if (classSelection.Equals(2)) { BaseClass tempClass = new BaseTracerClass(); string tempStats = StatString(tempClass); return(tempStats); } else { BaseClass tempClass = new BaseWardenClass(); string tempStats = StatString(tempClass); return(tempStats); } }
private string ClassDescription(int classSelection) { if(classSelection.Equals(0)){ BaseClass tempClass = new BaseWardenClass(); return tempClass.ClassDescription; } else if(classSelection.Equals(1)){ BaseClass tempClass = new BaseDerezzerClass(); return tempClass.ClassDescription; } else if(classSelection.Equals(2)){ BaseClass tempClass = new BaseTracerClass(); return tempClass.ClassDescription; } return "Choose your path."; }