public void HighlightTraps() { if (levelManager.currentMoney >= price) { highlightPriceText.text = price.ToString(); uIManager.CollapseTrapMenu(false); trapManager.HighlightSpots(trapType); ballistaScript.ShowRepairCanvas(false); } }
public void ToggleBuildModeUI(bool toggle) { buildModeCanvas.SetActive(toggle); ballistaScript.ShowRepairCanvas(toggle); }