public void Start() { Init(); SampleCount = AudioReader.GetSampleCount(); float[] samples = new float[SampleCount]; SampleProvider.Read(new float[SampleCount], 0, SampleCount); SampleProvider.Sample -= OnSample; }
public void Start() { Init(); SampleCount = AudioReader.GetSampleCount(); float[] samples = new float[SampleCount]; SampleProvider.Read(new float[SampleCount], 0, SampleCount); SampleProvider.Sample -= OnSample; }