void Awake() { Instance = this; items = new Dictionary<string, GameObject>(); items.Add ("ButtonNeedle", butterfly); items.Add ("ButtonSunction", maskAndBag); items.Add ("ButtonIntubation", laryngoscope); items.Add ("ButtonSteth", steth); }
public void EnableSpecialCaseItem(ArmItemsContainer items) { //items.EnableItem ("Intubation"); }