示例#1
0
    // Token: 0x06001961 RID: 6497 RVA: 0x000E5898 File Offset: 0x000E3A98
    public static void ObjAction3dESTextureLoad(AppMain.OBS_ACTION3D_ES_WORK obj_3des, AppMain.OBS_DATA_WORK data_work, string filename, int index, AMS_AMB_HEADER archive, bool load_tex)
    {
        AMS_AMB_HEADER ams_AMB_HEADER = null;

        if (archive != null)
        {
            obj_3des.flag |= 131072U;
        }
        if (filename != null && filename != "")
        {
            ams_AMB_HEADER = AmFs.readAMBFile(AppMain.ObjDataLoad(data_work, filename, archive));
            if (archive != null && ams_AMB_HEADER == null)
            {
                obj_3des.flag &= 4294836223U;
                ams_AMB_HEADER = AmFs.readAMBFile(AppMain.ObjDataLoad(data_work, filename, null));
            }
        }
        else if (archive != null)
        {
            ams_AMB_HEADER = AmFs.readAMBFile(AppMain.ObjDataLoadAmbIndex(data_work, index, archive));
            if (ams_AMB_HEADER == null)
            {
                obj_3des.flag &= 4294836223U;
            }
        }
        else if (data_work != null)
        {
            ams_AMB_HEADER = AmFs.readAMBFile(AppMain.ObjDataGetInc(data_work));
        }
        if (ams_AMB_HEADER == null)
        {
            return;
        }
        obj_3des.ambtex = ams_AMB_HEADER;
        if (data_work != null)
        {
            obj_3des.ambtex_data_work = data_work;
        }
        if (load_tex)
        {
            AppMain.TXB_HEADER txb = AppMain.readTXBfile(AmBind.Get(ams_AMB_HEADER, 0));
            uint num = AppMain.amTxbGetCount(txb);
            obj_3des.texlistbuf = null;
            AppMain.nnSetUpTexlist(out obj_3des.texlist, ( int )num, ref obj_3des.texlistbuf);
            if (AppMain.obj_load_initial_set_flag)
            {
                AppMain.OBS_LOAD_INITIAL_WORK obs_LOAD_INITIAL_WORK = AppMain.obj_load_initial_work;
                if (obs_LOAD_INITIAL_WORK.es_num < 255)
                {
                    obs_LOAD_INITIAL_WORK.obj_3des[obs_LOAD_INITIAL_WORK.es_num] = obj_3des;
                    obs_LOAD_INITIAL_WORK.es_num++;
                }
            }
            obj_3des.tex_reg_index = AppMain.amTextureLoad(obj_3des.texlist, AppMain.amTxbGetTexFileList(txb), filename, ams_AMB_HEADER);
            obj_3des.flag         |= 1073741824U;
        }
    }
示例#2
0
 private static bool ObjLoadInitDraw()
 {
     AppMain.OBS_LOAD_INITIAL_WORK objLoadInitialWork = AppMain.obj_load_initial_work;
     for (int index = 0; index < objLoadInitialWork.obj_num; ++index)
     {
         uint?p_disp_flag = new uint?();
         AppMain.ObjDrawAction3DNN(objLoadInitialWork.obj_3d[index], new AppMain.VecFx32?(), new AppMain.VecU16?(), new AppMain.VecFx32?(), ref p_disp_flag);
     }
     for (int index = 0; index < objLoadInitialWork.es_num; ++index)
     {
         uint?p_disp_flag = new uint?();
         AppMain.ObjDrawAction3DES(objLoadInitialWork.obj_3des[index], new AppMain.VecFx32?(), new AppMain.VecU16?(), new AppMain.VecFx32?(), ref p_disp_flag);
     }
     return(true);
 }
 // Token: 0x06001942 RID: 6466 RVA: 0x000E455C File Offset: 0x000E275C
 private static bool ObjLoadInitDraw()
 {
     AppMain.OBS_LOAD_INITIAL_WORK obs_LOAD_INITIAL_WORK = AppMain.obj_load_initial_work;
     for (int i = 0; i < obs_LOAD_INITIAL_WORK.obj_num; i++)
     {
         uint?num = default(uint?);
         AppMain.ObjDrawAction3DNN(obs_LOAD_INITIAL_WORK.obj_3d[i], default(AppMain.VecFx32? ), default(AppMain.VecU16? ), default(AppMain.VecFx32? ), ref num);
     }
     for (int i = 0; i < obs_LOAD_INITIAL_WORK.es_num; i++)
     {
         uint?num2 = default(uint?);
         AppMain.ObjDrawAction3DES(obs_LOAD_INITIAL_WORK.obj_3des[i], default(AppMain.VecFx32? ), default(AppMain.VecU16? ), default(AppMain.VecFx32? ), ref num2);
     }
     return(true);
 }
示例#4
0
    // Token: 0x0600194F RID: 6479 RVA: 0x000E4D98 File Offset: 0x000E2F98
    public static void ObjAction3dNNModelLoadTxb(AppMain.OBS_ACTION3D_NN_WORK obj_3d, AppMain.OBS_DATA_WORK data_work, string filename, int index, AMS_AMB_HEADER archive, string filename_tex, AMS_AMB_HEADER amb_tex, uint drawflag, AppMain.TXB_HEADER txb)
    {
        object obj      = null;
        string filepath = null;

        obj_3d.command_state  = 0U;
        obj_3d.marge          = 0f;
        obj_3d.per            = 1f;
        obj_3d.use_light_flag = AppMain.g_obj.def_user_light_flag;
        AppMain.nnMakeUnitMatrix(obj_3d.user_obj_mtx);
        AppMain.nnMakeUnitMatrix(obj_3d.user_obj_mtx_r);
        for (int i = 0; i < 2; i++)
        {
            obj_3d.speed[i] = 1f;
        }
        obj_3d.blend_spd = 0.25f;
        obj_3d.drawflag  = drawflag;
        obj_3d.draw_state.Assign(AppMain.g_obj_draw_3dnn_draw_state);
        if (archive != null)
        {
            obj_3d.flag |= 65536U;
        }
        if (filename != null)
        {
            obj = AppMain.ObjDataLoad(data_work, filename, archive);
            if (archive != null && obj == null)
            {
                obj_3d.flag &= 4294901759U;
                obj          = AppMain.ObjDataLoad(data_work, filename, null);
            }
        }
        else if (archive != null)
        {
            obj = AppMain.ObjDataLoadAmbIndex(data_work, index, archive);
            if (obj == null)
            {
                obj_3d.flag &= 4294901759U;
            }
        }
        else if (data_work != null)
        {
            obj = AppMain.ObjDataGetInc(data_work);
        }
        if (obj == null)
        {
            return;
        }
        obj_3d.model = obj;
        if (data_work != null)
        {
            obj_3d.model_data_work = data_work;
        }
        if (filename_tex != null && filename_tex != "")
        {
            AppMain.sFile = filename_tex;
            filepath      = AppMain.sFile;
        }
        else
        {
            AppMain.sFile = "";
        }
        obj_3d.reg_index = AppMain.amObjectLoad(out obj_3d._object, AppMain.amTxbGetTexFileList(txb), out obj_3d.texlist, out obj_3d.texlistbuf, obj, drawflag | AppMain.g_obj.load_drawflag, filepath, amb_tex);
        if (AppMain.obj_load_initial_set_flag)
        {
            AppMain.OBS_LOAD_INITIAL_WORK obs_LOAD_INITIAL_WORK = AppMain.obj_load_initial_work;
            if (obs_LOAD_INITIAL_WORK.obj_num < 255)
            {
                obs_LOAD_INITIAL_WORK.obj_3d[obs_LOAD_INITIAL_WORK.obj_num] = obj_3d;
                obs_LOAD_INITIAL_WORK.obj_num++;
            }
        }
        obj_3d.flag |= 2147483648U;
        obj_3d.flag &= 3221225471U;
    }
示例#5
0
    private static void ObjAction3dESTextureLoad(
        AppMain.OBS_ACTION3D_ES_WORK obj_3des,
        AppMain.OBS_DATA_WORK data_work,
        string filename,
        int index,
        AppMain.AMS_AMB_HEADER archive,
        bool load_tex)
    {
        AppMain.AMS_AMB_HEADER amsAmbHeader = (AppMain.AMS_AMB_HEADER)null;
        if (archive != null)
        {
            obj_3des.flag |= 131072U;
        }
        if (filename != null && filename != "")
        {
            amsAmbHeader = AppMain.readAMBFile((object)AppMain.ObjDataLoad(data_work, filename, (object)archive));
            if (archive != null && amsAmbHeader == null)
            {
                obj_3des.flag &= 4294836223U;
                amsAmbHeader   = AppMain.readAMBFile((object)AppMain.ObjDataLoad(data_work, filename, (object)null));
            }
        }
        else if (archive != null)
        {
            amsAmbHeader = AppMain.readAMBFile(AppMain.ObjDataLoadAmbIndex(data_work, index, archive));
            if (amsAmbHeader == null)
            {
                obj_3des.flag &= 4294836223U;
            }
        }
        else if (data_work != null)
        {
            amsAmbHeader = AppMain.readAMBFile(AppMain.ObjDataGetInc(data_work));
        }
        if (amsAmbHeader == null)
        {
            return;
        }
        obj_3des.ambtex = (object)amsAmbHeader;
        if (data_work != null)
        {
            obj_3des.ambtex_data_work = data_work;
        }
        if (!load_tex)
        {
            return;
        }
        AppMain.TXB_HEADER txb = AppMain.readTXBfile(AppMain.amBindGet(amsAmbHeader, 0));
        uint count             = AppMain.amTxbGetCount(txb);

        obj_3des.texlistbuf = (object)null;
        AppMain.nnSetUpTexlist(out obj_3des.texlist, (int)count, ref obj_3des.texlistbuf);
        if (AppMain.obj_load_initial_set_flag)
        {
            AppMain.OBS_LOAD_INITIAL_WORK objLoadInitialWork = AppMain.obj_load_initial_work;
            if (objLoadInitialWork.es_num < (int)byte.MaxValue)
            {
                objLoadInitialWork.obj_3des[objLoadInitialWork.es_num] = obj_3des;
                ++objLoadInitialWork.es_num;
            }
        }
        obj_3des.tex_reg_index = AppMain.amTextureLoad(obj_3des.texlist, AppMain.amTxbGetTexFileList(txb), filename, amsAmbHeader);
        obj_3des.flag         |= 1073741824U;
    }
示例#6
0
    private static void ObjAction3dNNModelLoad(
        AppMain.OBS_ACTION3D_NN_WORK obj_3d,
        AppMain.OBS_DATA_WORK data_work,
        string filename,
        int index,
        AppMain.AMS_AMB_HEADER archive,
        string filename_tex,
        AppMain.AMS_AMB_HEADER amb_tex,
        uint drawflag)
    {
        object buf      = (object)null;
        string filepath = (string)null;

        obj_3d.command_state  = 0U;
        obj_3d.marge          = 0.0f;
        obj_3d.per            = 1f;
        obj_3d.use_light_flag = AppMain.g_obj.def_user_light_flag;
        AppMain.nnMakeUnitMatrix(obj_3d.user_obj_mtx);
        AppMain.nnMakeUnitMatrix(obj_3d.user_obj_mtx_r);
        for (int index1 = 0; index1 < 2; ++index1)
        {
            obj_3d.speed[index1] = 1f;
        }
        obj_3d.mat_speed = 1f;
        obj_3d.blend_spd = 0.25f;
        obj_3d.drawflag  = drawflag;
        obj_3d.draw_state.Assign(AppMain.g_obj_draw_3dnn_draw_state);
        if (archive != null)
        {
            obj_3d.flag |= 65536U;
        }
        if (filename != null && filename != "")
        {
            buf = (object)AppMain.ObjDataLoad(data_work, filename, (object)archive);
            if (archive != null && buf == null)
            {
                obj_3d.flag &= 4294901759U;
                buf          = (object)AppMain.ObjDataLoad(data_work, filename, (object)null);
            }
        }
        else if (archive != null)
        {
            buf = AppMain.ObjDataLoadAmbIndex(data_work, index, archive);
            if (buf == null)
            {
                obj_3d.flag &= 4294901759U;
            }
        }
        else if (data_work != null)
        {
            buf = AppMain.ObjDataGetInc(data_work);
        }
        if (buf == null)
        {
            return;
        }
        obj_3d.model = buf;
        if (data_work != null)
        {
            obj_3d.model_data_work = data_work;
        }
        if (filename_tex != null && filename_tex != "")
        {
            AppMain.sFile = filename_tex;
            filepath      = AppMain.sFile;
        }
        else
        {
            AppMain.sFile = "";
        }
        obj_3d.reg_index = AppMain.amObjectLoad(out obj_3d._object, out obj_3d.texlist, out obj_3d.texlistbuf, buf, drawflag | AppMain.g_obj.load_drawflag, filepath, amb_tex);
        if (AppMain.obj_load_initial_set_flag)
        {
            AppMain.OBS_LOAD_INITIAL_WORK objLoadInitialWork = AppMain.obj_load_initial_work;
            if (objLoadInitialWork.obj_num < (int)byte.MaxValue)
            {
                objLoadInitialWork.obj_3d[objLoadInitialWork.obj_num] = obj_3d;
                ++objLoadInitialWork.obj_num;
            }
        }
        obj_3d.flag |= 2147483648U;
        obj_3d.flag &= 3221225471U;
    }